BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Tattoos

Quicklinks


Catch up & Get Down!

How-to Get Started!
#1 Character Creation
#2 Game Schedules
#3 Streamloots & Twitch

Find Past Game VODs &
Upcoming Game Announcements
The Season One Recap
CURRENT Midseason Two Recap

Lists of current Crew & Depts.
with links to Character Profiles
Archive: S1 Character Manifest
CURRENT Character Manifest

Quick Jump to:
Upcoming Games
Possible Games
Game Calendar

Create the World!

Who's Who
Crewmates (Players)
Dossiers (NPCs)


Soon: More World Lore
Silver
The HTMLW Sub
Silver Thimble
The World's Fair

Soon: Season Two Expanded Recaps
Soon: All the Maps

 
Character Manifest Google Sheet

Character Manifest & Coin Purse

This feature is finicky and may look weird in the Chrome browser. Visit the full Character Manifest Here or the Published Google Sheet instead.
When you click inside the Google Sheet it will force you to the top of the page. Scroll back down and now you're "In" the document.
Update your character's Coin Purse, Music Points, Items, etc. by right clicking on a cell and COMMENTING your update! Mods will be alerted via email.






The Wandercrew escorted groom-to-be King Reedi on the best inter-dimensional blow out bachelor bash of our lives! A night both unforgettable and impossible to remember, as some crew woke up in strange places with even stranger
markings on their bodies.
(S2G24: Party Up!)

   


Do you have a strange tattoo somewhere you don't know about?
Find the Tattoo Streamloots Cards to reveal and unlock up to 7 strange markings today!
   

Captain Nika Simone
Nautical Negotiator
The Captain can “Recruit” any Sea-based Creature (sentient or otherwise).

Pim
Comedy/Tragedy
0 AP
Once a game when making an attack, Pim may flip a coin. (1 is a 1, and 2 is a 20)

Ceylon
Shnax
Pronounced "Shnacks"
3 AP
Ceylon sprinkles her mystery green spice on a “edible” object with the following chances:

20: Refill 4HP and 2AP
11-19: Refill 4HP
6-10: Either 2HP or 1AP
2-5: The consumer becomes very sick
1: The consumer becomes very sick and takes 4 DMG

Vatna Stein+
Blackhole Son
4 AP
Vatna can open a small black hole in his hand and pull foes or targets into it. Anything pulled into the space is stored in his pocket dimension (He has one don’t worry about it).

This effect consumes any commoners directly in front of Vatna; Minions and Bosses can be pulled in but only by ~10ft per successful roll.

Lorelei
Corner Pocket
0 AP
You may use anything throwable to strike as an improvised ranged weapon dealing 2 DMG.

5 AP
HIt everything in the area for 2 DMG.

Valentina
For/Save the Queen
0 AP
Valentina has a sense for who is in charge in the current scenario.

2 AP
Valentina can take the damage the person in charge would take, and then deal that damage back to a target (if there is a target).

Seth Richards
Return to Sender
4 AP
Seth can reach out and grab an incoming projectile and throw it back at its origin.

20: The projectile hits with critical accuracy and deals 4 DMG.
11-19: The projectile hits the target for 2 DMG.
6-10: Tough Choice: Seth can knock the object away from its target or Seth can take the damage of the hit and still throw it back.
2-5: Seth takes 4 DMG.
1: Seth and the original target take 4 DMG.

Midnight Erebus
Double Lariat
2 AP, Roll the Die
You become a tornado of martial fury in an fists-only, 2 DMG attack so swift that nearby creatures can hear a whistling sound in the air. Through the attack’s duration, you may become impervious to ranged attacks, if desired.

20: All enemies within reach are knocked prone. You may continue spinning afterward.
11-19: All enemies within reach are hit. You may continue spinning afterward.
6-10: All enemies within reach are hit. Tough Choice: Deal half damage or deal full damage but get hit by all surviving targets in response. You may continue spinning.
2-5: Hit one enemy within reach, then you fall prone.
1: Spin wildly until you feel sick, gain “Dizzy,” and then fall prone.

Quet
Divining Yarn
4 AP
A string, only seen by you, leads you to the nearest treasure in the shortest path regardless of hazards or obstacles.

Isaac Wicklaw
Magic 8 Ball
8 AP
Ask the tattoo a question and receive honest but limited answers.

Clemente
Magic Beans
1 AP Pull one jelly bean at random.
5 AP Pick which jelly bean is pulled.

Cinnamon: Allows Clem to breath fire for a single attack (2 DMG and fire effects).
Ketchup: If planted in the ground, the bean will grow into a 10x10 brick wall.
Strawberry: If planted on the ground, the bean will form a bridge across a gap no larger than 15 feet.
Coconut: If planted, the bean will become a rolling-eye scout for 10 minutes.
Fruit Punch: Upon consuming, Clem can throw a 4 DMG punch.
Honey: Upon consuming, Clem will grow bee wings allowing short-distance flight.
Root Beer: If planted, the bean will grow into a Root Bear (4HP and 2 DMG per attack) lasting until the scene is over.
Tangerine: When planted, the bean will grow into a large and incredibly bouncy citrus fruit.
Vanilla: If held tight in hand, the bean will become an umbrella that slowly prevents fall damage on use.
Orange: When planted, the bean will grow into a bazooka-like weapon that fires citrus fruit for 2 DMG.

Lio L. Levon
Cat Call
4 AP
You must perform your signature dance move. Once complete, members of the “Alley Cats” will arrive to aid you for the rest of the scene. You don’t know where they came from or where they’ll go afterwards.

20: All 5 Alley Cats arrive to assist: 4 Commoners and 1 Minion.
11-19: 4 Commoners arrive to assist.
6-10: 2 Commoners or 1 Minion arrive to assist.
2-5: You have disgraced the Alley Cats.
1: You cannot attempt to summon the Alley Cats until you have atoned.

Akhana Nari
Vial of Lippy
For 4 AP Add Red to your Poison Skill.

Red Lippy: Target becomes super sensitive to light and the soft tissue of their body begins to ache, dealing 2 additional damage and causing them to go into a fugue state.

You can inject yourself for a boost.
For 10 minutes, it’s impossible for Akahana to go below 0 HP. However, the risk of facing addiction or side effects is present with each use. Once the effect wears off, Akhana falls to the ground unconscious and cannot act until fully healed.

Raz
Center Cut
1 AP
The GM rolls a d20, then you guess if your roll will be higher or lower (before any cards or modifiers). If you choose successfully, deal an additional 2 DMG, but if you choose incorrectly take 2 un-shieldable DMG.

Osiria Summersong
Thorny Extraction
1 AP
When you lay hands on someone and extend the vines of your tattoo into them, you may pull out any toxins from their body, including any positive or negative toxin effects. On a failure, the thorns will deal 2 DMG to the target but will still clear toxin effects.

 

Krieg Vernix
Swaddled
X AP
You may spend X AP to give yourself a shield that blocks X DMG. This may be used in response to an attack but you will be swadled tightly and unable to immediately counter attack.
 


Seth Richards
Familiar Lips
8 AP
This summons a very large boss level Lippy Crab that is only tangentially under the command of its summoner.

20: The crab will follow your commands.
11-19: The Crab will follow a command.
6-10: The Crab isn't attacking you yet.
2-5: He is attacking you.
1: Run.


Tsoki Chatterfang
Come Out of Your Shell
0 AP
After you roll under 10 three times in the same game, you may make your next roll an instant success.


Patagon
Eat the Raich
6 AP
Using your financial savy, use this skill to gain as many coins as the next attack deals damage. Has to be done before the next attack has been rolled.
   

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!