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Arch-Fey

For more information on all Lesser Idols, see: Lesser Idols

No beings rule the chaotic and changeable plane known as Faerûn, the home of the fey, but its most powerful residents are the mighty beings known as the Arch-Fey, sometimes known as the Fey-Lords or the Shapers. They each pursue their own mysterious goals, and have little interest in the doings of lesser creatures. All command great respect or fear from the other inhabitants of that strange realm, and as demigods can grant spells to their worshipers.

Count Ranalc

CHAOTIC NEUTRAL
Once the Lord of Darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Arch-Fey and titled “the Traitor,” though the Arch-Fey are not forthcoming about what heinous treachery Ranalc committed, and many among his worshipers claim that he was the one who was betrayed. In his new home in a remote corner of the Shadowfell, Ranalc embraced his banishment and became the patron of exiles, shadows, betrayal, and the betrayed.

The Green Mother

NEUTRAL EVIL
The Arch-Fey of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush plants that entice prey only to kill with barbs or toxins lie within her authority, as do lustful acts and whispered secrets occurring in wild terrain.

Imbrex

LAWFUL NEUTRAL
Known as the Twins, Imbrex is the mysterious Arch-Fey of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall holding hands and looking outward, Imbrex neither moves nor speaks.

The Lantern King

CHAOTIC NEUTRAL
Although the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Arch-Fey of laughter, mischief, and transformation has taken on a dizzying array of figures. He often adopts alternate shapes to play pranks, and even other Arch-Fey are not immune to his mischievous scheming.

The Lost Prince

NEUTRAL
The Arch-Fey of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. Although his precise origin is a hotly debated issue, the Lost Prince is known to hail from a place other than Faerûn. The Melancholy Lord doesn’t speak of his home, and in fact he doesn’t speak much at all, as he’s prone to bouts of depression powerful enough to leach color from his surroundings and press his coterie of followers into respectful silence.

Magdh

LAWFUL NEUTRAL
Magdh is the Arch-Fey of foreknowledge, complexity, and triplets, and she is the greatest seer in Faerûn. Most often appearing as a woman with three faces set equidistantly around her head, Magdh looks across the skeins of fate into myriad alternate realities and possible futures.

Ng

NEUTRAL
Rumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Arch-Fey of changing seasons, secrets, and wanderers keeps his visage perpetually shrouded. He is a serious and stern figure draped in silvery robes that swish around his legs as he walks lonely and distant paths.

Ragadahn

CHAOTIC EVIL
As boastful as he is bestial, Ragadahn the Water Lord is the Arch-Fey of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon in Faerûn's seas, but he is widely traveled and takes other forms as needed to pursue both martial conquests and amorous affairs. He is widely believed to be the progenitor of all linnorms, and he claims to be the progenitor of all dragons.

Shyka

NEUTRAL
The Arch-Fey of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward through time. Each has sequentially held the title of Shyka, picking up the mantle and the knowledge that comes with it upon the passing (or disappearance) of a predecessor.

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