Shiro Ishii
Shiro Ishii CR: 9
Medium ,
Armor Class: 16
Hit Points: 125
Speed:
30 ft
STR
12 +1
DEX
16 +3
CON
14 +2
INT
26 +8
WIS
16 +3
CHA
20 +5
Saving Throws: INT +12, CHA +9
Skills: Investigation +12, Nature +12, Medicine +15, Perception +7, Persuasion +9
Damage Immunities: Poison
Challenge Rating: 9
Proficiency Bonus: +4
INT, +12 to hit, 20 save DC
Gas Mask - General Ishii is immune to any gas or plague based attacks
Actions
Multiattack - Ishii makes 3 attacks, one with a spell attack, one with a grenade, and one with his syringes. Once out of spells or grenades, Ishii can make an additional syringes attack. Syringes - Ishii throws three syringes filled with poisons and pathogens at a target. +7 to hit, 4d8 poison, 30/120
Grenades
Ishii throws one of his grenades. There is only one of each grenade type. Only one grenade can be active at a time. Smoke Grenade Mustard Gas Canister Phosgene Gas Canister Tear Gas Grenade Incendiary Grenade Flashbang Grenade Tabun Gas Grenade Sleeping Gas GrenadeSurgeon General and director of Unit 731
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