Behemoth-grade warships were and still are the marble of Etherium's war efforts, a not so secret weapon that gets only used after following conditions are met:
- The Eternal Counsel has approved the usage of the ultima ratio to end a situation, that had corrupted the flow of fate for far too long.
- The behemoth fleet is ready to fly and wreak havoc.
Preparations for the ultima ratio take precisely one year.
The gods see themselves in their grace confirmed to give their enemy an ultimatum of one year to yield and end bloodshed before it even begins. - The timer of the ultimatum has run out, granting the commanders of the fleet to engage and fulfill their threat with deadly havoc making a point.
Operation Evening Sun (2000 AS)
The very first time behemoths got used to turn an entire continent to ash. Led by Commander Juri Ganar, now known as the
eternal Vapor, was the fleet called in at first to threaten our neighbors Rubeus to not overcommit with their expansion plans.
When the flagship
Leviathan got shot out of the sky and the surviving Commander got granted shelter he experienced documents of heresy against our cause. Escaping the sanctum he returned to the fleet and requested permission from us to level the heretics and exterminate the
Sanctum of the Dead containing all documents of pagan believes. The evening at the coast of Rubeus got illuminated in the firery bombardment of 20 behemoths destroying the sacred grounds of the
High elves.
But what made this operation one, that went down in the history books as 'Evening Sun' was what happened after the extermination. The dead of the Sanctum saw themselves betrayed by those they belived in while still being alive, us eternals. The Veil itself pulsed out that night and the 'Sun' set, giving way to the eternal night that was the
Pulse of Vengance. The dead had risen and the
Erubeans took
East-Rubeus as their new country of the undead, led by
Rex Tarr.
Operation Drowned Sun (2444 AS)
The second rise of the
Merfolk empire of
Linnaei proved to be a headscratcher for us gods, one we couldn't ignore. Performing experiments of biogenetic origins to pervert their own nature without any remorce for their own kin or the consequences the ocean floor might suffer from, they had the doubtful honor to catch the attention of my sister
Notitia.
On her visit at the seafloor of her first life she immediatly noticed why she didn't like their efforts. Using the ancient teachings the ruins of the first sea-floor empire have granted them, they had reawaken a void-age technology my sister was hoping to never witness again. The perversion of flesh to create super-soldiers of singular purposes, mers, who vastly excell at one duty and one duty alone. Mers, who otherwise wouldn't pass sister's vows of genetic science, as they weren't able to live a normal life outside of their intended usage.
Notitia declared an Utimatum according to our new set of rules and immediatly began to upgrade the behemoth fleet for an underwater siege. Linnaei didn't listen and ignored my sister's warnings, letting the clock run out.
The 'Drowning Sun' was a catastrophe from start to finish. We had lost many mortal lives on the battlefield. Our siege caused an event far worse than the genetic experiments could ever accomplish. Having hit their sources of energy had caused our interention not one, but two nuclear explosions razing the seafloor empire to the ground. All 20 behemoths got caught in the explosion, there were no survivors on our side.
The proud
Merfolk kingdom got reduced to smithers and the few survivors got scarred to this very day by the nuclear radiation. The survivors escaped to an unknown place, where the radiation continues to cause grotesque abberations. Mers are now outcasts, a minority wherever they live, their pride got imparably broken.
Operation Desert Sun (3624 AS)
Yet another kingdom, that dabbled with forces they weren't supposed to ever come in contact with. Duvara was from the beginning onwards a weird place for the mortals, as the Void Age had caused an eternal civil war between
Duvarians and
Duvarins about the heritage of the unknown. The city of
Illox exists twice, one time in our world as the sunken city of
Old-Illox and in a space in a different reality accessible through portals, which only Duvarians were able to pass.
The internal conflict of the equally strong forces arrived at a melting point, when one of the [REDACTED] got uncovered, buried in the sands. And stories began to circulate of mortals having recieved word from [REDACTED] about the truth behind the age-long conflict.
We saw ourselves forced to intervene, giving both parties an ultimatum to retreat and let us rebury [REDACTED]. The Duvarians retreated to their home in the pocket dimension containing Illox, but the Duvarins stayed and defied our plead. To correct the uncovery of our
[REDACTED], we saw ourselves forced to reactivate the fleet and force the Duvarins to yield by bombarding the desert area containing [REDACTED] with a new chemical ammo of ours, hardening the desert, creating the deadly
Glass Wastes.
Operation Desert Sun is, unlike the other operations directly tied to the red ball in the sky. As the Glass Wastes claimed from that point on many lives using the desert sun to refract it into deadly lasers.
Operation Crimson Sun (4987)
--TODO--
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