Giant Insect

Giant Insect

4th-rank - Transmutation Priest Spell: Animals Creation

Casting Time: 1 action
Range: 30 feet
Duration: Concentration, up to 10 minutes
Components: V, S
Materials:
Auditory Sensory Effects: None
Visual Sensory Effects: None
Olfactory Sensory Effects: None
Casting Perception Mod +2
Effect Perception Mod +8

This spell momentarily surrounds ordinary bugs with buzzing white aura that enlarges them to monstrous size. You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion.   Each creature obeys your verbal commands, and in combat, they act on your turn each round. The GM resolves their actions and movement.   A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an actionto dismiss the effect on it.   The GM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp.

At higher ranks:


 

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