BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

PvE

In PvE areas such as Hazard Zones where players engage with varying Power Levels determined by their Gear, a normalization system is applied to ensure a balanced and fair experience.  

Normalization Algorithm

 
  • Retrieve the base stats of the player's (Power Level, Defense, Resistances, etc.) and details of their equipment.
 
  • Calculate the normalization factor based on the average of the player's base statistics and the enemy's Power Level.
  NF = (Average Base Stats of Player and Enemies) / (Base Stats of Player)  
  • Adjust the stats of the player using the normalization factor.
  NS = Base Stats * NF  
  • Apply the normalized stats to the player for the duration of the PvE encounter.
  During encounters, certain player Skills, Abilities, and Buffs are temporarily adjusted. Skills that provide a percentage-based increase have their effects scaled based on the normalization factor.  
  • Adjust the effective equipment level during the encounter to normalize the impact of player equipment.
  EEL = Original Equipment Level * NF   Once the encounter concludes, player's stats and equipment revert to their original state. This normalization process ensures that players can engage in PvE areas with enemies of varying Power Levels, promoting a challenging yet balanced gameplay experience where victory relies on strategy, skill, and adaptability rather than sheer gear advantages.