Sayris
Player: Fatalbones
Class: Rogue
Personality: Sayris is haunted by something so terrible that he dares not speak of it. He's tried to bury it and run away from it, to no avail; it must never be set free. He has a dark calling that puts him above the law.
Goals: Find a way to overcome the thing that haunts him before he is destroyed by it, protect helpless/innocent lives so that they do not experience the torment he has.
Allies: Undead
RP Moment: As I stepped into the tavern, the room quieted and all eyes turned to me. I could see the shadows dancing in each of their eyes, and I could hear whispers telling me of each of their fates.
Owlswald's tower
The trial of wit
The one where we commit warcrimes
The trial of endurance
Stone mine
The enclave and the starsong tower
Stinky basement
Crocodile alligator
Temple of snek
Class: Rogue
Personality: Sayris is haunted by something so terrible that he dares not speak of it. He's tried to bury it and run away from it, to no avail; it must never be set free. He has a dark calling that puts him above the law.
Goals: Find a way to overcome the thing that haunts him before he is destroyed by it, protect helpless/innocent lives so that they do not experience the torment he has.
Allies: Undead
RP Moment: As I stepped into the tavern, the room quieted and all eyes turned to me. I could see the shadows dancing in each of their eyes, and I could hear whispers telling me of each of their fates.
Relevant adventures:
Goblin towerOwlswald's tower
The trial of wit
The one where we commit warcrimes
The trial of endurance
Stone mine
The enclave and the starsong tower
Stinky basement
Crocodile alligator
Temple of snek
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