BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The church of Olidammara

This is the church dedicated to worshiping Olidammara. Said worship mostly takes the form of constant partying and troublemaking, but the church has managed to ingratiate itself enough with the residents of Polaris that their rabble rousing is mostly tolerated. During the Moon Plague, however, such troublemaking has been kept to a minimum. The church has become a center for public mental wellness, and most residents of Polaris agree that this church is the only reason the city still stands in the current crisis.   Even though the church does work throughout the Prime Material Plane. when people say "the church of Olidammara" they are almost certainly referring to the large temple in Polaris. This structure is three stories tall and consumes an entire city block. Perched right on the edge of a cliff, views from the outside graveyard are phenomenal. The northern lights can be seen from just outside the building every single night, and long term residents insist the view is just a little bit different every time.   Inside the building itself is a large central hub more closely resembling a dance club than any traditional religious establishment. There is a bar, a large dance floor, as well as some tables for eating and mingling. The dance floor itself is also a graveyard; particularly wealthy or prestigious individuals are buried underneath these stones so that party-goers may dance on their graves every night. Along the outside edges of this lie fourteen doors.   The doors on the west side of the building cater to each of the traditional seven deadly sins. Note that some doors are currently closed due to the Moon Plague epidemic.
  • Lust: effectively a large brothel
  • Gluttony: all you can eat buffet
  • Greed: Casino (still open during the plague, but heavily guarded. Patrons that display short tempers are promptly evicted)
  • Wroth: This is a fight club. While bets are not taken inside this room, you can place bets on the fights from the Greed room next door.
  • Sloth: Many large, comfortable beds in a communal living space. Though some lazy people do come by for naps, this is actually most frequently used as a homeless shelter
  • Envy: Normally an art gallery, but is a frequent gathering place for traveling merchants and fashion shows
  • Pride: A place to brag about your accomplishments to anyone who will listen. Note that everyone in the room is there to do the same thing, so this frequently devolves into Flytings or other such battles of wit
The doors on the east side of the building cater to the exact opposites of those on the west. They are the seven virtues:
  • Chastity: traditionally the church has kept this room empty as a joke (What do you do in there? Just stand around and not have sex!), but it is currently primarily being used as a sort of support group for romantic couples and patrons who would normally have been visiting the now-closed Lust room. Many Moon Plague patients (or healthy individuals that are at high risk for the disease) come here to seek ways to express their affection that do not involve physical contact
  • Temperance: A room to be mellow and calm. This room is focused on quiet, serene appreciation of the natural world and its beauty. It features a large solarium overlooking the ocean, as well as a small private garden.
  • Charity: A place both to give and receive, this room is the hub for the popular tradition of Booze Boons, wherein patrons of the church leaves gifts (typically alcohol) to be given to specific, usually unnamed individuals. Some of these are very precise (to the one wearing blue socks on a tuesday during a thunderstorm), while others are very broad (to someone who made you laugh). The only rule is that they may never name specific individuals, though sometimes patrons will attempt to word their gifts so precisely that they must almost certainly go to someone specific. Followers of the church (and sometimes just random travellers) collect these gifts and attempt to distribute them. Many of these are simply given away in other rooms of the church, but priests of Olidammara have been known to go to great lengths to deliver these bottles. Sconce in particular was famous for having sailed down the River Styx to personally deliver a bottle to Asmodeus himself.
  • Diligence: This room is used by artists and craftsmen as a collaborative working space, a place to teach classes, and also just a place to come and show off their work to each other. There are no rules regarding what happens when, so it is anybody's guess what you might find on any given visit
  • Patience: Similar to the temperance room, but this focuses on mental serenity rather than the physical kind. Meditation rituals and anger management classes are the most popular choices.
  • Kindness: A general-purpose support group for anyone who needs support of any kind for any reason. Visitors are required to abide by a simple rule: say something nice, or say nothing at all. Violators are removed swiftly and punished harshly. A popular feature of this room is a large box of small cardboard tubes with an opening at the bottom. You write a message, place it in a tube, and then deposit it at the top. After doing so, a different tube pops out of the bottom with a message left behind by a previous visitor.
  • Humility: This room is dedicated to light-hearted self-deprecating humor and other such fanciful tales of failure. Fictional stories are allowed, but there is a stage with a zone of truth enchantment for those that really want to prove they are, in fact, exactly that dumb

Public Agenda

To help all mortal beings revel in the joys the world has to offer.

Tenets of Faith

All creatures drink of joy

Type
Religious, Organised Religion
Deities
Divines
Location

Remove these ads. Join the Worldbuilders Guild