BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Duck Point

Culture/Religion: Durulz/Orlanthi

This small city was built by Sartar to forge bonds with the beasts and other strange peoples along the River. The wood and stone buildings familiar to other Sartarite cities intermingle with the woven wattle-and-daub buildings of the ducks. Duck Point is the way-station between the ducks and the rest of Sartar and an important transit point for all river traffic between Sartar and Esrolia.

Locations

Beast Valley: The land southwest of Duck Point is set aside and protected by ancient magic, whose perpetrators, the Empire of the Wyrms Friends, are long dead. The origins of its residents are unknown, some claiming divine parentage and others perverse surgery and sorcery. Collectively, they are the Beast Men, and all seem to be part man and part animal. They live peaceful lives here, untroubled save when they choose to be. They meet once each year to dance amid the standing stones of Wild Temple in a bloody and spectacular affair.

Type
Region
Location under
Owning Organization
Related Ethnicities
Inhabiting Species

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!