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Whitewall

Culture/Religion: Heortling/Orlanthi

Tribes: Hendriki (includes Bacofi, Curtali, Olontongi, Volsaxi, and others)

This ancient fortress temple built atop solid rock is the religious center for the Hendriki tribal confederation. The Hendriki tribes are closely related to the Sartarites, speaking the same language and worshiping the same gods. Indeed, the lands of Sartar were settled by Hendriki colonists three centuries ago.

Long thought impregnable, Whitewall fell to the Lunar Empire in 1621 after nearly three years of siege, despite its white stone walls, 15 meters high and 10 meters thick. King Broyan of the Hendriki reclaimed Whitewall in 1622, but the temple and its fortifications were badly damaged. King Broyan went to Esrolia the following year and did not return to Hendrikiland until 1624, only to be killed by Lunar sorcery in 1625.

Whitewall still shows the scars of the Lunar siege, and although it is still an important religious center, its political importance is greatly reduced.

Locations

Karse (small city): This small city is the main port for the Hendriki.

Larnste’s Footprint: This large, Chaos-tainted valley is surrounded by steep cliffs. The unnatural Syphon River flows uphill into the Footprint. Within is the Foulblood Woods, a Chaos forest grown from the poisoned blood of Larnste’s wound. It is inhabited by scorpion men ruled by the Queen of Jab. A forest made entirely of stone trees grows at the edge of the Foulblood Woods and halts the spread of the Chaos within.

Sen Senrenen: The ancient homeland of the Hendriki, the local clans have a reputation as fierce bandits and powerful magicians. Tombs of ancient kings and demigods litter the landscape.

Troll Woods: The half-troll, half-human Kitori tribe occupies these woods. They once collected tribute from the Hendriki, until Tarkalor of Sartar defeated them.

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