BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Light Cavalry

These mounted warriors are armed with missile weapons, typically bows or throwing javelins. They skirmish with the foe, withdrawing from any offensive only to turn around and counterattack once the offensive is spent.

To determine the unit weapons, pick one set or roll 1D6:
1d6 Unit Weapons
1 Composite Bow, 1H Weapon (pick type), Small Shield.
2–3 Composite Bow, Lance, 1H Weapon (pick type).
4 Javelin, 1H Weapon (pick type), Medium Shield.
5 Lance, 1H Weapon (pick type), Small Shield.
6 Lance, 1H Weapon (pick type), Medium Shield.
Homelands: All. In Prax, the Impala, Pol-Joni and Sable tribes all have light cavalry.

Occupational Skills: Ride +35%, Listen +10%, Sing +10%, Scan +10%, Battle +30%, All Unit Weapons (including shield) +25%, First Aid +10%, Other Weapon (pick type) +20%.

Standard of Living: Free.

Base Income: 60 L.

Cults: Humakt, Orlanth Adventurous, Orlanth Thunderous, Seven Mothers, Storm Bull, Waha, Yelm (Grazelands), Yelmalio.

Favored Passions: Honor, Loyalty (Leader) or Loyalty (Unit).

Ransom: 500 L.

Equipment: Linothorax (3 pts. protection), cuirboilli greaves and vambraces (3 pts. protection), open helm (4 pts. protection), riding animal, appropriate weapons, 1D3 distinctive scars, sleeping roll, good clothing, war booty worth 2×D100 L.

Warrior
Profession | Sep 5, 2024

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!