Ealonda (Eh-lon-da)

The first stop on the advancement and development of The Skyless Realms was Ealonda. However, it wasn't truly founded until after the rest of Skyless Realms was settled. Ealonda served as a nameless military outpost for years until Jazzdarino rose to power and claimed it for her military operations base in 2450 UTD.   Specialty: Unscrupulous Contractors. Guides and Trackers   Condition: Poor. The buildings and surroundings are rough and dirty, roads are uneven dirt and dust.   Visitor Traffic: Groups: Visitors are a rarity, though a few might be around.   Disposition: Hostile. Locals seem very unfriendly towards visitors, and would likely make out-of-towners feel unwelcome. This could manifest as coldness, passive-aggressiveness, or even violence.   Law Enforcement: Overwhelming Presence. Law enforcement is always around in public, no matter what.   Leadership: Oligarchy, priestess theocracy, high priestess of melan.   population wealth: impoverished. Around half of the population struggles to carve out even a meager existence.   Crime: Rare   Number of shops: 5   1. Textile Production 2. Magic Shop Armor 3. Carpenter 4. Smithy 5. General store   Number of Services 4   1. Hired Help, Hands of the Divine. (individual person) 2. Inn 3. Hired Help, Caravan, mount (small team) 4. Tavern   Place of worship: Oratory Moderate following

Demographics

Everyone that lives in the city is of drow kind. Most of them are in the military but live a fairly parish lifestyle. There are a few "locals" that live in town, however they were brought with the military community and most see them as active members.

Government

Crime is rare as their is military roaming around in all crevasses. Jazzdarino kept a strong hold on everything. The town follows the laws put into place by the Mist Queen, as well as additional laws placed by Jazzdarino . The taxes of the town, stay in the town for the most part, however, any rare findings get shipped back to the capital city of Ken Serin for evaluation and safe gaurding.

Defences

Roaming Mistwalker guardians and ever spying spiders.

Industry & Trade

While this is a main hub for a military outpost before heading to the material plane there is not a lot of trade. Any rare items found during an excursion is shipped back to Ken Serin for valuation and safe gaurding.

Assets

A magical armor and smithy that helps supply the front lines of the army. A large military front.

Guilds and Factions

Ran by the Mistwalkers and their army.

Points of interest

Number of shops: 5 1. Textile Production 2. Magic Shop Armor 3. Carpenter 4. Smithy 5. General store   Number of Services 4   1. Hired Help, Hands of the Divine. (individual person) 2. Inn 3. Hired Help, Caravan, mount (small team) 4. Tavern   Place of worship: Oratory Moderate following

Architecture

Built within stalactites and stalagmites. Some rising almost to 25 feet tall. Fairly run down and not up kept.

Geography

A lot of the light for this town comes from the nearby The Small Cap Forest  There are small streams for water and most of the people live off of mushrooms and things hunted within the The Small Cap Forest
Founding Date
2450 UTD
Founders
Type
Outpost / Base
Population
25 citizens fit comfortably but there is roughly 50-100 people there during this military exploration.
Location under
Owner/Ruler
Ruling/Owning Rank
Owning Organization

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