Tordal
Structure
Royalty
Tordal's royal class is comprised of dynasty-inheriting houses, most of which trace their lineages back to one emperor or another. Its members hold byzantine titles such as Patrician, Magister, Proconsoul, Mandator, Exarch, Viceroy, Duke, and others. A large number of scholars in the Beltun Library keep and update the genealogical records, as each title has a subtle place in the hierarchy of the empire. In the history of Todal, the royalty have contributed to the greatness of its emperors, but also to their downfalls. The Emperor can raise a Citizen or Senator of the empire up to royalty by bestowing a title and wealth, but does so only once a year in a huge celebration at the Imperial Palace.- Grand Duke: Ruler of a prefecture. This title is limited to a maximum of 62 grand dukes; 12 grand high dukes who rule the formally recognized prefectures, and 50 lesser grand dukes whose lands have been lost or subsumed by other prefectures over time.
- Governor: Appointees of the Crown who rule a province. Many governors also bear the title of lesser grand duke.
- Duke: Landed dukes administer a duchy within a prefecture and report to the grand duke thereof. Dukes who have not been conferred land, but serve the grand duke, are referred to as "attending dukes".
- Senator: All senators must bear another noble title in order to be installed in the Senate. All senators may vote in the Senate.
- Marquess: Serves as the guard of a wilderness or border region and typically has a standing army to defend this region.
- Count/Earl: Both counts and earls administer a county within a duchy. These titles are generally equivalent in rank.
- Landgrave: Similar in function to the role of Marquess, the landgrave administers an unsettled, but important, tract of land. Landgraves do not typically command an army to defend their region, and thus are seen as lesser than a marquess.
- Baron: Landed barons rule large territories known as a barony. A barony may contain a significant portion of land with numerous villages, or a large city. Barons who do not administer a barony often serve as advisors to the Crown.
- Baronet: A lesser assistant to a Baron who carries out many of the mundane administrative tasks in the barony.
- Viscount: Oversees a portion of a county, typically a couple of small villages and their connecting roads.
- Tribune: Typically serves as mayor and justice for a community, such as a village or a neighborhood within a larger city. This is often an elected position, though it may be conferred upon an individual for political reasons. Tribunes usually report to Barons.
- Lord: A ruler of a specific land. Lords often report to barons, though occasionally they report to a viscount.
- Knight: The lowest rank among Taldan nobles. Typically children of nobles are conferred this title first, especially those with military service.
Senatorial class
Tordal's senatorial class consists of the hereditary members of the senate, the governors of Tordal's prefectures, and various heads of the bureaucracy. With exceptionally good work and long loyalty to the empire, a citizen can achieve a title in the senatorial class. Social status for both royalty and senators is tied to their lavish beards, which by law only they can legally grow (leading to them being called the "bearded"). Greater, more extravagant beards are a sign of a higher status.The Unbearded
The massive underclass of "the unbearded" make up 99% of Taldor's population. They are Merchants , craftsmen, day Laborers, dock workers, vagabonds, soldiers, Sailors, and so on. Taldor's crushing taxes and the policies of the ruling class regarding the rights of citizens keep the unbearded in poverty. Careful advances of key citizens from the ranks of the unbearded keep their compatriots ever hopeful that after hard work and long loyalty, they might join the ranks of the bearded. Taldor's military and civil service usually offers such a way of advancement, and because of that the branches of the military (the Tordic Cavalry, Tordic Phalanx, and Tordic Navy) are loyal and strong. In the countryside, most of Taldor's poor live as serfs, farmers, or craftsmen, slaves to their lords or prefecture governors. Even worse, when their lords or governors send their soldiers against one another, the poor unbearded are usually caught in between and suffer greatly.Culture
Combat
The Falcata is the traditional weapon of Tordal, and Tordic duelists train in a form of falcata and Buckler combat known as rondelero.Assets
Fauna
After millennia of settlement, the heartland of Tordal is largely free of dangerous beasts and monsters, although the druid-controlled Hitawaka Forest is still home to Gnome, Ettercaps, and numerous fey.History
Birth
The people of this land were descendants of Mariana who built a small settlement where the capital of Tabat now stands. They intermarried with the local human tribes (whose descendants would become known as Beltuns) and began trading with the Yamoto tribes further east. Emerging from prehistory, the Belltun Empire, a militaristic and expansionist nation, collapsed. From its ashes would rise Tordal. The knight Storten Bearskin, in exile since an evil mage conquered his homeland of Qarhehia, founded Tordal at the spot of the blighted city of Belfosa which he took to be a perfect place to implement his gathered wisdom and philosophies. He took up the reins of the great Horse Civilization and guided the ancestors of Tordal out of the ruins of the once-great Belltun Empire. Storten's son Tabat was named the prince of Belfosa upon Bearskin's Death. Using his tactical prowess, superior forces, and uncanny luck, Tabat then led his troops in a 12-year-long war of conquest beginning in -1293 AR that transformed his title in Belfosa to a fledgling unified nation of city-states. He first attacked the larger cities along the Inner Sea coast that posed the greatest threat. Once he had secured their allegiance and resources, he turned his attention on the more distant settlements of the area. He then declared his new nation as the Principalities of Tordal, ruling over an area that stretched across the Northern coast of Saskhij. The Principalities of Tordal became an empire in, with Tabat the Great crowned as First Emperor. His name has been granted to his line and Belfosa was rechristened Tabat when he passed. The humble principality grew into an empire that streatched across the continent of Saskhij; in fact many nations on Gradus trace their orgins back to the Empire of Tordal.Slow decline
By the beginning of the fourth millennium AR, the Empire of Taldor dominated the Inner Sea region, controlling all of the northern shores of the Inner Sea. Its government soon bloated to the point where its byzantine bureaucracy numbered in the tens of thousands, and its territory was too large to control. Corruption spread throughout the government, and its ruling class became more interested in pursuing their decadent pleasures than good governance. Responding to this growing indifference, those furthest from the capital city of Tabat began to revolt. Taldor's military responded with brute force to quell these uprisings, leading to further discontent and unrest.Demography and Population
Territories
Military
Religion
Foreign Relations
Tordic Empire Nation 18
- Alignment- White
- Government- Empire.
- Other Characteristics TBD
- Primary Exports TBD
- Primary Imports TBD
- Allies TBD
- Enemies TBD
- Threats TBD
The Seven Great Houses
The Seven houses represent the seven most powerful families in Tordal.- House Capulet
- House Advent
- House Crag
- House Rosebloom
- House Talarm
- House Denzir
- House Jerov
Wary Allies
Wary Allies
Truce
Undeclared War
Undeclared War
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Comments
Author's Notes
Adapted From pathfinderwiki- Taldor