Satyr

Satyrs are half-humanoid, half-goat. They are good-natured, and along with dryads, they protect forests, woods, and other places of the sort.

Basic Information

Anatomy

From the waist up, satyrs are humanoid, except for the horns that sprout from their head. From the waist down, they have a goat's legs and hooves.

Genetics and Reproduction

Satyrs reproduce sexually.

Dietary Needs and Habits

Saytrs are omnivores, and can and will eat anything.

Additional Information

Geographic Origin and Distribution

Global

Average Intelligence

Human or higher

Perception and Sensory Capabilities

  • Life Force Detection
  • Magic Detection
  • Musical Attacks: Most, if not all satyrs, possess a wind instrument of some kind. A pan flute, an oboe, a bassoon or clarinet. They attack by playing music for various effects. They can also use music to give various advantages to friends and allies. Some common abilities satyrs use are:
    • Confusion Inducement
    • Emotion Manipulation
    • Plant Growth/Plant Attacks
    • Sleep Inducement

Civilization and Culture

Average Technological Level

Satyrs have no need for any significantly advanced technology, and use magic for most things.

Common Dress Code

There's no code of dress. Satyrs will typically wear the bare minimum for modesty, but not much other clothing.

Interspecies Relations and Assumptions

Satyrs get along with most races, but do not trust the residents of Hell or any "darker" versions of a race.
Scientific Name
Homo sapiens capra
Lifespan
70-150 years
Conservation Status
Near Threatened
Average Height
5-6 feet (152-183cm)
Average Weight
140-170lbs (63.5-77 kg)