Deepglade
A free city focused on the natural resources, mainly wood and gemstones. They've lost focus on their past and tend to just focus on the tasks at hand.
Government
Monachy
Defences
Small earthen and wooden works focused primarily on thieves.
Industry & Trade
Lumber, both common and rare
Jewels
Game
Iron Mines
Districts
Clearers
Financial
Guilds and Factions
Woodworkers
Jewelers
Taxidermy
History
Founded early in the exodus due to its natural harbor and lush surroundings. The plentiful woodlands would allow for the continued construction and repair of the many ships coming the old world as well as needed for construction in the new land. Shortly afterwards though precious gems were found in scattered areas and caves which led to the creation of the primary industry; the mining, cutting and polishing of the gems. Renowned jewelers began to setup shop as the town grew in order to fashion beautiful jewelry. The inhabitants quickly forgot about the dangers they were escaping and instead focused on the good fortune of the land. The rejected the rule of The Vigilant Kingdom and appointment a respected family from the old world to rule them instead who promised to increase the wealth and status of the city
Tourism
Many come to experience the glade and perhaps try to find some dropped or discarded gems. Perhaps they hope to find a mine too. Most come to hunt game in the hopes of finding some of the larger beasts to be made into trophies and brought back to their houses or places of business.
Geography
Heavily wooded with many different types of trees. The locals know their way around but visitors often get lost in the forest. This helps to hide the numerous mines located through the glade.
Natural Resources
Gems
Rare wood
Ample Game
Founding Date
4/15/24
Type
Large town
Population
30,000
Location under
Owning Organization
Comments