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Empire of Dreus

Bang, bang, bang. The sound of flesh on wood.   Clank, clank, clank. The sound of iron upon iron.   Scuttle, scuttle, scuttle. The sound of animals running away.   Bang, bang, bang. The gate crashes to the ground.   Clank, clank, clank. The blade and shield resound again.   Scuttle, scuttle, scuttle. The Spawn of Stars slink toward the clanking. Bang!     The Empire of Dreus. Born of blood and turmoil, this Empire is controlled by the four aspects of Dreus and their respective clans. Valkur the pseudonym of the Destroyer is the guard captain and military general. He controls the Destguard and has some sway over the Poxguard who are a part of the Diseased. The Daughter of Disease is a strong leader of anyone she is given charge of and the legislative branch. She controls the Poxguard, the doctors, and the Court of Wellness. The Debaucherous is seen as the lavish queen. She controls diplomats and all foreign relations and holds lavish parties open to any noble family. The Destiny-Weaver is a historian of past and future as well as interpreter of laws. She holds sway over a large number of the nomadic völur, wandering diviners who practice in the wilds.

Structure

The four Dreus' each lead a different form of government.

Public Agenda

We will change the lives of everyone who lives under us for the better. You simply must just accept the New Order.

Assets

Poxguard: members of the diseased clan. Beast tamers and SWAT force. Destguard: City guard. Great berserkers who must control themselves once sent into a rage. Völur: Seeresses who can see and some even claim can change the future. Palace of Pleasure: The debaucherous's pleasure palace where she holds mass orgies and other forms of pleasurable entertainment. The Court of Wellness: A council for the health of all people. They rule the diseased clan as well as providing free healthcare at any of their clinics.

Territories

The Empire of Dreus holds all of what was previously the Lord’s Alliance as well as the majority of dwarf holds on the Sword Coast.

Military

Destguard: primarily guards of the empire. Also work as a military force. Poxguard: Swat force that uses mutations and beasts to fight. A majority of them have been sent South to fight Elturguard.

Religion

Private worship of all gods is allowed. Any churches that existed before the assimilation of a city or other locations may stay in existence and can have their religion practiced there. However, any god of nature is strictly prohibited.

Foreign Relations

Constantly skirmishes with Elturguard. Most other places hate the empire of Dreus.

Agriculture & Industry

The Empire is a leader in science and weaponry. If you want a gun, a new plow, or anything made of metal, it can probably be found here.

Trade & Transport

Roads lead from each of the old Lord's alliance cities where trade caravans travel carrying goods.

Change shall free us.

Maps

  • Waterdeep
    The City of Waterdeep is the capital of the Empire of Dreus.
Type
Geopolitical, Empire
Capital
Leader
Head of State
Head of Government
Government System
Despotism
Power Structure
Unitary state
Economic System
Mixed economy
Legislative Body
The diseased create the laws.
Judicial Body
The Destiny-weavers interpret the laws
Subsidiary Organizations
Controlled Territories
Neighboring Nations

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