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The Cathedrani Republic (caTHE - dra-nia)

Cathedrania is a province in Southeast Tydland, west of the Gadari. It has been claimed by a mostly mysterious and isolationist people. The Cathedranians have always had a deep connection with all things occult. They are the keepers of ancient and lost knowledge and because of this have often been the target of unprovoked attacks by those who fear the unknown, the strange, and the other.   As a result of this long history of persecution they live in isolation from the rest of the continent and world, preferring to give safe passage and refuge to the lost and persecuted.   Their intentions are not known, but unprovoked attacks by Catherdranians are rare. The current rulers of this province are the von Carstein family, with Lord Nazkin von Carstein and Lady Kizu von Carstein at its head. They rule from "The Unconquerable Fort," Cathedrani Keep, where even less is known. Reports from traders and others seem to indicate that Catherdrani Keep is a safe haven for the strange and occult.

Structure

Monarchy, with a military council led by the ruler Lord: Nazkin von Carstein Lady: Kizu von Carstein   Council Members: -Head of Healing Research -Head of Magical Research and Development -Master of Spies -Office of Trade -Inter-faction Communication -General of the Army -General of Blood Knight Special Forces

Culture

The culture of the province is one of unison. They believe that they have suffered enough by being in the lands, surviving hunters, and their current standing then they should stick together. They have a very eastern style of buildings and architecture and are quite respectful to one another, or at least most try to.

Public Agenda

They defend both themselves and their borders from any threats, while accepting the demi-monster races who need sanctuary, they wish only to advance to further help their province.

Assets

They are well off treasury wise due to the high concentration of minerals from the mountains being nearby as well as them just stockpiling them over the centuries. While not an expansive military, what they have is armed with high quality weapons and training, believing more in quality than quantity as they do not have many troops.

Demography and Population

Southern eastern leaning towards the mountains. They have low birth rates and low death rates due to being mostly immortal are very long-living. Their population is still no where near the levels of other provinces.   The demographics of this population are the pale denizens and demi-monster races.

Territories

The contain the Blood Marshes, Salzinwvn, and the middle main Cathedranian territory.

Military

Military units- von Carstein Knights (these units wear a completely black plated armor, that look alot like those worn by the Black Knights in Warhammer)   Guards- Prime-Cie Guards (These guards tend to wear splint armor uniforms and are reminiscence of the armor samurai used to wear, with a light steel coloration but light red clothing underneath)   Spies- L'cie (There is no designated uniform as they are meant to be infiltrators but if seen in battle they will mostly be wearing light armors with the black and red coloring of the Kingdom)   Shock Troopers- Blood Knights (these look like the armor that the same Blood Knights in Warhammer wear.)

Technological Level

Really high quality resources and mostly metal and stone based rather than wood.

Religion

No preference, unity is whats really sought after here.

Agriculture & Industry

High industry but low agriculture

Trade & Transport

They have low interfaction trade due to their isolationism but do trade amongst themselves.

Education

High education in all fields, can be given to most if not all citizens

Infrastructure

Really well done infrastructure in their main keep. Anything near the border are outposts or in the case of the "capital" a front.

Împreună Sau Deloc (Together or Not at All)

Type
Geopolitical, Republic
Capital
Training Level
Professional
Veterancy Level
Veteran
Demonym
Cathedranians
Government System
Monarchy, Elective
Power Structure
Feudal state
Economic System
Mixed economy
Major Exports
Mineral resources and wood
Major Imports
resources like farm foods, grains and the like
Legislative Body
The Council and Rulers agree on the laws by way of voting.
Judicial Body
First would be half of the Council that is assigned to the judiciary decisions, but if none can be reached, then the rulers have final say as most crimes are dealt with swiftly here.
Location
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