Erdis de Sade
Erdis de Sade
Medium , Soldier (Sergeant-at-arms), Neutral
STR
17
( +3 )
DEX
11
( +0 )
CON
18
( +4 )
INT
13
( +1 )
WIS
17
( +3 )
CHA
14
( +2 )
Description
A member of the de Sade family. Having spent time in the guard of the Court, he has made a name for himself. Havng a strict, aggressive & sadistic side means he's not above carrying through on brutal actions. Saying this he doesn't like bullies or backstabbers, and will happily batter them down.
Ideals
The job comes first, and needs completed correctly.
Bonds
The family, the Emperor, and my fellow soldiers, are all I need
Flaws
Nothing like a bit of ultraviolence to get the heart going, haha
Suggested Environments
Frankia, primarily Parisius, Aachen or Eschbach.
Torturer. de Sade is an expert at causing pain and gains advantage on any roll for Intimidation or Investigation when questioning a living creature. Sheer Bloody Minded. If de Sade s forced to make a Wisdom saving throw, he gets advantage on the save. Improved Critical Hit. de Sade scores a critical hit on a 19 or 20.
Actions
Multiattacks. de Sade gets two attacks with his longsword, two fists or one of each. Longsword. Melee Weapon Attack +6 to hit, range 5 ft, one target. Hit 8 1d8+4 slashing damage, or 12 [2d8+4] slashing damage if used two handed. Fists. Melee Weapon Attack +6 to hit, range 5 ft, one target. Hit 5 1d4+2 bludgeoning damage. Francosia. Melee or Ranged Weapon Attack +4 to hit, range 5 ft or 20 / 40 ft, one target. Hit 3 1d4+1 piercing damage.
Comments