Waldschnayzin

Waldschnayzin

General Description

A large encamp of tents surrounded by a cloth wall, anchored periodically to poles and the ground  

The Monsters

A drove of grunzen  

GM Notes

 

Points of Interest

 

Raiding Random Huts

Any hut can be raided. Obstacle and reward here
  • Risk: +0
  • Time: 10 mins
  • -1 min / Boon, min 1
  • +1 min / Complication
  • Success: Gain the Carried Loot for 1 Grunz
  • Players can swap a Boon for a random result from the Lair Loot result

  • Factions

    Rules for the Faction Game can be found here
      Slave uprises temporarily unite all the factions to put them down. Even if one temporarily succeeds, the whole batch will be culled as quickly as possible so the slaves will never be a faction.  

    Divine Factions

     

    NPCs

    Major

     

    Minor

     

    General Info

    Gen. Demographics

    Total Pop: ~123 grunzen, ~35 slaves

    Government

    Leader(s)

  • Warchief Hoqien
  • Diviner Ueduejie
  • Vassals

    None

    Overlord(s)

    None
     

    History

    Recent

  • Ancient


  • Inspirations

    This section is just a freeform area to jot down inspirations as they strike so they're not forgotten when it's time to fit out the article more fully or update it.

  • Regional Map

    Table of Contents

    Relationships

    Byrgilfin

    Occasionally, the Byrgilfin will take on Waldschnayzin mercs if the raid is going to be particularly brutal. In exchange, the elves will supply them with slaves.

    Pit of the Goddess

    The Waldschnayzin also worship at The Pit of the Goddess although it is known as the womb of Damkina. They throw 10% of everything they get on their raids (including living slaves) down it.

    Smuggler's Shelter

    The Waldschnayzin know about the Smuggler's Shelter and their leader will sometimes raid it, stealing something here or there, because he loves fancy hats and will wear multiple of them at the same time.

    Sydlagir

    Trade used to come along the coast road until the Waldschnayzin settled on the route and basically made it a non-starter. Since then, the village of Sydlagir has started to die.

    Throat-Slit Outlaws

    The Throat-Slit Outlaws will often ambush the Waldschnayzin who try to travel south.

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