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The Tower of Paradise

The Tower of Paradise is a large tiered tower that acts as a the last checkpoint before Mezzago for the World Government and other Marines. The Tower of Paradise has Sea Trains that connects the Tower of Paradise to: Mezzago, Marine Base G1, Marine Base G2, and the Undercell. The Tower of Paradise always has at least 300 Marines on base, and they attack any pirate that dares to come too close. Of all stories of the tower, 2 of them are underground. Above the ground floor, there isn't much rhyme or reason to the areas. These areas are roughly in order, but there isn't really a "floor" system here. Floors   Basement Floor 2   Basement Floor 2 is the prison, or holding area for the Tower of Paradise. This floor is a dungeon in it's own right, with Captain Langley serving as the warden.   Basement Floor 1   Basement Floor 1 is used for Sea Train repairs. A large staff of marine engineers, and buildings occupy this floor at all times.   Ground Floor (1)   The Ground Floor is used as a train station for the Sea Trains. A few stalls for food can be found here, as well as a collection of different ramps for the Sea Trains.   Barracks   Around the tower are 3 different areas that act as barracks, where the denizens of this tower sleep, and rest. All three barracks are located near one of the three firing stations.   Firing Station One   The Third Floor is used as used as an armory, as well as a firing station. There are cannons built into the outside walls here, that wrap all the way around the tower. Towards the center is a larger collection of weapons, mostly mass produced. This floor is overseen by Captain Laura.   Firing Station Two   The Fifth Floor is another firing station floor. This floor has longer range cannons. There are still a few independent arms on this floor, but they are mostly specialty weapons. This floor is overseen by Captain Martinez.   The Mess Hall The Mess Hall is where all the marines on base eat, as well as rest. This area is overseen by Head Chef Kora.   Training Hall The Training Hall area is a large matted area, with wooden or dull weapons. This area is overseen by Instructor Berlin, but he isn't always there.   Firing Station Three The Seventh Floor is another firing station. This floor has all sorts of more specific weapons, with many of them being made by the SSG. Here are pressurized air cannons, chemical bombers, and fire bombs. This floor is overseen by Rear Admiral Cyllene.   The Nature Park   The Nature Park is a small park area. There are trees, benches, a small river and pond. It is a place to get away and rest for the naval officers. This place is overseen by Agriculture Master Fleur.   Pear Rain   The Twelfth Floor is more of a roof, with a massive cannon on top of it. This cannon fires large scraps or shrapnel to rain down on anyone. This cannon can only be fired once per hour, but has enough range and spread to destroy a small fleet.
Alternative Name(s)
Marine Base G3
Location under
Ruling/Owning Rank
Owning Organization

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