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Muamman Duathal

Muamman Duathal, god of Wanderers, Expatriots, Explorers, Guides
Finder-of-Trails, the Watcher over Wanderers, the Watchful Eye, the Hammer, the Finder, The Wanderer   Muamman Duathal, often called the Wanderer's Friend, serves as the dwarven deity of wanderers, expatriates, and the aspects of lightning and storms. His followers include adventurers, travelers, and those living far from traditional dwarven homelands. Known for his plain appearance but significant powers, Muamman’s cult is growing, indicating his increasing influence as a potentially intermediate deity.
Key Attributes
  • Domains: Travel, expatriation, lightning.
  • Symbol: Glowhammer, a mace that emits a glow akin to cooling forged metal.

Description of Muamman

Muamman is depicted as a weathered dwarf with a lean build, dressed in nondescript green clothing. His black beard and simple appearance belie the power he wields through his artifact, the Glowhammer. This deity often appears carrying a weathered staff, symbolizing his readiness to travel and guide.
Physical Characteristics
  • Appearance: Thin, weathered dwarf with a deep black beard.
  • Attire: Typically in plain green clothes, symbolizing his connection to travel and the earth.

Historical and Mythological Role

Muamman's role extends beyond the typical dwarven spheres, embracing the ideals of exploration and integration with other cultures, particularly humans. He frequently visits the Prime Material Plane to guide urban dwarves or warn them of impending troubles.
Historical Contributions
  • Protector of Travelers: Guides and protects dwarves who venture or reside away from their traditional realms.
  • Promoter of Knowledge: Encourages travel as a means of gaining wisdom and strength.

Relationships Within the Pantheon

  Muamman holds alliances with several other deities who share his values of knowledge, travel, and community protection, though he opposes those who threaten the safety and freedom of his followers.
Divine Relations

Realm: The Cavern of Rest

Situated in Nidavellir within the plane of Ysgard, the Cavern of Rest serves as Muamman’s home base, though he prefers to wander the multiverse. This realm is protected by the spirits of deceased surface-dwelling dwarves and various mythical creatures trained by Muamman.
Characteristics of the Realm
  • Environment: Subterranean, shifting, filled with guardians like war dogs and boars.
  • Function: Serves as a resting place and a point of transition for souls of deceased dwarves who died under the open sky.

Dogma and Teachings

Muamman’s teachings focus on adaptability, coexistence, and exploration. He encourages his followers to aid those in need, particularly travelers and wanderers, and to seek out new experiences and alliances to enrich dwarven culture.
Core Tenets
  • Adaptation and Alliance: Encourages living harmoniously with other races, especially humans.
  • Aid to Wanderers: Offers help to those lost or in need, reinforcing the virtue of hospitality.

Worshipers and Clergy

Muamman’s following is diverse, including urban dwarves and those living in diaspora. His clergy, known as the Watchful Eyes, are often adventurers themselves, establishing sanctuaries and waypoints to aid fellow travelers.
Roles of the Clergy
  • Adventurers and Guides: Actively travel, exploring new lands and helping others on their journeys.
  • Community Leaders: Play significant roles in expatriate dwarf communities, promoting Muamman’s teachings.
  • Watchful Eyes: Priests (level 3 and up) are known as Watchful Eyes.

Temples and Rituals

Temples dedicated to Muamman are not traditional structures but rather waypoints along frequently traveled routes. These serve as rest stops and sanctuaries for travelers, embodying Muamman's ideals of journey and protection.
Nature of Temples
  • Way-places: Established along significant travel routes both above and below ground.
  • Functionality: Serve as points of rest, resupply, and spiritual guidance for travelers.

Summary

In summary, Muamman Duathal's worship is centered on the themes of travel, protection during journeys, and the integration of dwarven culture with broader societal norms. His followers are encouraged to explore and embrace the diversity of the world, reflecting Muamman’s own nature as a deity of movement and change.
  Dwarven Pantheon
Holy symbol: upright mace over a single leather boot trimmed with fur, or a mace clutched by a pair of gauntleted fists.
Realm: Heroic Domains of Ysgard
Domains: City, Community, Good, Protection, Travel
Speciality Clerics
  • Cleric of the 1st trail: free bonus spell
  • Cleric of the 2nd trail: use d6 for hit dice
  • Cleric of the 5th trail: haste, no aging
  • Cleric of the 7th trail: 6-HD lightning bolt
  • Cleric of the 9th trail: find the path 1/week, double duration
Divine Classification
Lesser god
Alignment
Neutral good
Species
Children
Quotes & Catchphrases
"Paths Unseen, Paths Unwalked."
"Strike the Earth, Share the Road."
Muamman Duathal holy symbol by 3orcs


Cover image: by 3orcs

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