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The Age of Returning

Adventure Seeds


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Druid for Hire

In a meeting with Valentin in Wolton's Undercroft, he hands you a note: "There is someone looking for Whilpy." He points you in the direction of a female tiefling wearing rugged sackcloth clothing. She perks up at your approach.  
"Hello! I am Tikal the druid. I hear you are looking for work, yes?
  She has detailed a quest to retrieve for her a mirror left behind in a cave of "asshole" druids. She adds:
"If you would like to kill the druids while you're there it will be like hitting two birds with one stone, no?
 

Goblin Unification

Cheese Danish and his gang of goblins were successful in overthrowing the Black Spider's bugbears and seized control over the Cragmaw Tribe of Goblins located in Fort Cragmaw with your help. Upon being visited recently by Figginan, Cheese revealed there are other tribes of goblins needing liberated and unified with the Fort Cragmaw tribe.  

Where is Nundro Rockseeker?

To the right of the vault door are a series dwarvish etchings in the wall. They seem to have been carved with a dagger or some kind of pick. Gundrin translates:
“Gundrin, he killed Tharden. The cave is forfeit. There is more like this out there. Follow Its path. The North is not safe.”
  Nundro was the third dwarf in the trio of brothers that consisted of Tharden, Gundrin, and Nundro himself. Gundrin is devoting his time to uncovering the message of Nundro's cryptic last words and finding his brother. Maybe he has some theories?  

The Wave Echo Cave Wraith's Tome

Dust, ash, walls blackened by fire, and heaps of debris beneath the sagging ceiling show that this room was damaged by a destructive blast. The furnishings- tables, chairs, bookshelves, beds- are charred or splintered, but otherwise well preserved. A scorched iron chest stands near the foot of one of the beds.   As you enter the room, a ghostly spectre emanating a pulsating purple aura rises from beneath the floor, its noncorporeal form seemingly coming from the stone beneath your feet. Behind the hooded spectre, a skull with lifeless eyes stares directly at you and points. A whisper eminates as if it were talking from all around you. Although the speech is spoken as if it were a whisper, you hear it loudly and clearly:  
“Your presence is offensive to me, your life is forfeit. My treasures are mine alone, not yours to plunder!”
  A handful of magically preserved tomes remain on the shelves. Most are just histories, but one has a map sewn onto the cover. The book is written in Ignan and seemed to get the interest of the Efreeti in Nalepo before its escape. Citadel of Sago the Enchantress: Planar Gate Tome
“In the city of Midden, a dwarf named Gundrin Rockseeker asked you to bring a wagonload of Ale to Wolton, a couple days travel Northwest of the city. Gundrin was clearly excited and more than secretive about his reasons for the trip, saying he and his brothers had found ‘something big,’ and that he’d pay you 10 gold pieces each for escorting his ale and supplies safely to Hobart at The Keg Smasher’s Ale Hall, an inn inside the city. He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to ‘take care of business."   Much time has passed since the fateful day of meeting Gundrin and Sildar outside of Mr. Bones' Wonderland in the city of Midden. With the fateful additions of Lysanthir and Whilpy stumbling upon Wave Echo Cave, greater threats than goblins lie ahead of our party of adventurers.   "Let not the mistakes of our past dictate how we can make the future brighter." -Adamma, "The Prophet"

Plot points/Scenes

The Story So Far

Your accomplishments and story thus far in the world  

The Lost Mines of Mudston

In recent years the Rockseeker brothers, a trio of dwarves who are a part of The Lord's Alliance, have discovered the entrance to Wave Echo Cave. A mysterious villian known as the Black Spider controls a network of bandit gangs and goblin tribes in the area, and his agents have followed the Rockseeker brothers to their prize. Now the Black Spider wants Wave Echo Cave for himself and is taking steps to make sure no one else knows where it is.  

Cragmaw Cave

The four of you had accepted a job offer from a Dwarf named Gundrin Rockseeker. He requested you drive a wagon of goods and ale barrels to the Keg Smasher’s Ale Hall in the trade city of Wolton, to receive 10 gold each. He and an elven escort named Silldar Hallwinter went ahead of the party on horse because Gundrin said he had to ‘take care of business’ in Wolton. With less than half a day’s journey left to the city, you stumbled upon two dead horses blocking the road. After defeating a goblin ambush, Mordolien realized the dead horses belonged to Gundrin and Silldar with an empty leather map case nearby.   You all made your way into the city of Wolton to deliver the cargo to the Keg Smasher’s. You learned from Hobart, head of The Keg Smahser's, that Gundrin might have found the entrance to a long-lost mysterious mine in a place called Wave Echo Cave, a place that is said to still hold locked away riches from before the unification of the Empire. After venturing into the Wolton Undercroft and buying some supplies, you headed back to the Goblin hideout to track down Gundrin’s captors. You ambushed the Goblin, Kenny, at the Cave’s entrance and captured his best friend, Cheese, who told you about Yeemik and Klarg, the ones running this section of the Cragmaw Goblin Clan. Cheese, however, forgot how to get to Fort Cragmaw. With Cheese’s intel, you forcibly evicted the Goblins and Bugbear running the cave to rescue Sildar Hallwinter, a member of the Lord’s Alliance in Wolton. You all stayed the night at the Keg Smasher’s Ale Hall and with Sildar’s help, found your way to Fort Cragmaw, the goblin headquarters where Gundrin was taken.  

Fort Cragmaw and Venomfang the Green Dragon

Upon arrival, you burst down the door of a druid living in the Cragmaw ruins named Reidoth. He told you he saw Gundrin being taken in the night by some figures headed to the north. He offered to track them and take you to where they were going if you were able to expel a dragon who had taken residence in one of the towers of Castle Cragmaw. With Cheese’s help going through the castle, you made your way to Venomfang the green dragon where, after experiencing near death, Mordolien was able to talk him out of fighting and to leave the castle in hopes of finding a better, more lucrative home. Upon exiting the castle, you were approached by a war band of hobgoblins, goblins, and wolves, where it was revealed Cheese was an agent in the Goblin uprising against the bugbear overlords and the Black Spider. You parted ways with Cheese and the Cragmaw Tribe with the map to Wave Echo Cave in your possession.  

Wave Echo Cave

As the four explored Wave Echo Cave, fighting zombies, a Flame Skull, a Spectator, and other beasts, it turns out they weren’t the only ones in search of the secrets within the cave….   A week prior, near the temples of the Hill Dwarf city of Greywatch, a Half-Elf cleric named Lysanthir successfully bet a Dwarf cleric of Dumathoin out on a map to a long lost shrine of his god. With some successful bribing and investigation, the map led you to the middle of nowhere outside of a Human city named Wolton. Nearby a man-made cave entrance, you see a gnomish druid named Whilpy inspecting it.   The six of you tracked down Nezznar, the Black Spider, trying to enter the vault of Wave Echo Cave with a badly bruised and beaten Gundrin. You defeated Nezznar and entered the vault, finding a singular large diamond.  

The Hamlet Boys

Thieves in the Night

After selling the findings of the vault to Ivo Kintober of Wolton’s Undercroft, you were commissioned by Lord Fallabaster himself to discover the goods stolen from the plundering of the Sky Sanctuary by those in the night prior. Lord Fallabaster said there was an inside leak from the Lord’s Alliance itself and they couldn’t trust anyone within the organization. After you travelled to the hamlet of Sunnvale. After meeting Constable Lahey and Ser Randall, they led you to Julian's house where they found a dagger the night prior at the scene of the crime belonging to him. A man named Cyrus, carrying a glass mage staff said Julian had until sundown to leave his home so that Cyrus may move in. Mordolien found footsteps leading up the hills where the scene of the crime was. You found out from a Randy’s “babymama” that she didn’t care where he went nor what he did. From a gnomish bard named Bubbles, you found out people in a group called the Redbrands were involved with terrorizing the town. Just after you found out from a girl named Trinity that people in red clothing terrorized her outside fo a cave entrance, you all were approached by people in red clothing trying to steal money from you. After killing them all, Trinity pointed out that those were the very same men that threatened her. Whilpy right after pointed out that now the men were dead they were unquestionable. You left off in a field of blood coated grass covered in corpses between different houses within the hamlet of Sunnvale.  

Trescendar Manor

You made your way to the scene of the crime and found a journal talking about a tavern called The Sleeping Giant Inn, you found yourselves face to face with the in city watering hole of the Redbrand gang. Posing as recruits, you were directed to the secret hideout of the Redbrands: Trescendar Manor. After meeting a Nothic who named himself “Ohhh”, it said that it knew where the leader of the Redbrand gang was and he knew where the stolen goods were taken. After fighting and killing Cyrus, the leader of the Redbrands, you found a letter to a man named Thel, but were pressured by “Ohhh” to carry out your end of the bargain and find and bring it the large shiny gem it saw with the stolen artifacts. Figginan gave him his silver dagger as a collateral to “Ohhh”, stating how they’d be back with their end of the payment. You were left in the large cavern underneath the manor where you initially met the Nothic and quickly dispatched him. You freed a woman named Mirna and her children from the slave pens run by the remaining bugbears of The Black Spider's army and captured a goblin accomplice named Droop. In Mirna's home, her missing husband Thel's journal was found outlining where Cyrus forced him to bring the stolen goods to.  

The Dead Drop and Dragon Cult

Traveling Northwest of Sunnvale you all found a lumbering iron golem walking north in the direction of Fort Chamor and acting unresponsive. With some good survival and directional skills, you all came across an abandoned house which was being inhabited by a group of Dragon Cultists. Run by a man named Favric, you convinced the cultists that this was your home where they apologized for invading your home. An issue arose when Lysanthir traded the captured goblin, Droop, for a diamond in which the Dragon Cultists were going to offer to the Green Dragon, Venomfang, as tribute. Elnora paid the cultists 400 gold to free the goblin and send him back to Fort Cragmaw. Inside the house's basement you all found crates of artifacts and a large, fist-sized blue sapphire presumably from the floating ruins of Sky Sanctuary. Returning the goods to Lord Fallabaster, he rewarded the party with renown and gold.  

The Dead East Campaign

Upon leaving the mansion of Lord Fallabaster, the party was approached by Gundrin and someone seeking the help of the Lord's Alliance in Wolton, a templar of The Knights of Holy Judgement; a half-orc named Ruphuol. Pledging the party's aid in ousting the threat of the cultists of Cyric, the party headed northward in a caravan of templars to The Dead East Province.  

The Holy War for Nalepo

Holy War for Nalepo
Plot | Sep 9, 2019
 

The Tomb of Imhotep

The party, traveling through the Kalah Crevasse, found an alcove with a smoldering campfire and a partially burned letter. The letter explained how there were dragonborn barbarians inside the tomb. The party continued, and with the guidance of Vareal, they foundthemselves in a towering cylindrical chamber housing a previously unmoving stone golem. After the party defeated the stone golem, they found a massive yellow gem and a protected, locked door. They opened the door and found a small room with a magically sealed sarcophagus. With a successful strength check, Vareal singlehandedly opened the sarcophagus of Imhotep that was sealed centuries ago. After some healing woes brought on by Figginan and some misplaced pocket sand, the party rested and continued further into the tomb. Later finding the long lost vault of Imhotep that was sealed behind a collapse in from the canyon, they witnessed a grotesque transformation of a Nekistani Outlander with a wish granted from a Monkey's Paw.

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Articles under The Age of Returning


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Age of the Lost Vestige (Third Era)

The Vestige of Protection has been stolen and lost from the material plane, allowing for darkness and metaphysical magics to enter the realms of man

Fourth Era

1-588 FE

After the return of the Vestige, scholars of the Aramante region have dubbed the new age of the region as thus.

  • 0 FE

    8 Zielyr 08:00

    Vestige of Protection is returned to Material Plane
    Era beginning/end
  • 18 FE


    Balmarra the Sinister establishes himself as the Sorcerer King over the conquered lands, forming the nation of the Noctys Dominion
    Founding
  • 43 FE


    Chronagon is destroyed by an inter-planar Githyanki invasion
    Disaster / Destruction

    A Githyanki invasion from the Astral Plane left the kingdom of Chronagon on the Ülgrav Continent destroyed, leaving a barren, uninhabited valley behind. The area left behind will go on to be known as Chronae Crevasse.

  • 88 FE

    1 Rufel 12:00
    88 FE

    8 Zielyr 12:00

    Sky Sanctuary Visits Aramante Region
    Geological / environmental event
  • 88 FE

    5 Katib 11:00
    91 FE

    7 Zielyr 12:00

    The War of the Orcs (Orcish Invasion)
    Disaster / Destruction

    How the independent kingdoms of the Aramante Region began to unify.

    Location
    Nalepo
  • 283 FE


    After a failed coup, a Drow army emerges from the Underdark and conquers the lands of Eternia
    Military action
  • 288 FE

    2 Ikhael 08:00
    290 FE

    8 Ikhael 9:00

    The Holy War Against Bhaal
    Military action

    The Knights of Holy Judgement first Holy War in Nalepo

    Location
    Nalepo
  • 414 FE

    3 Rufel 04:00
    588 FE

    1 Mikha 01:00

    Nalepo is a pledged City-State to the Dorione Empire
    Political event

    Independence with a price: taxes, trade, and levies

    Location
    Nalepo
    More reading
    Nalepo
  • 525 FE

    1 Rufel 11:00
    529 FE

    5 Zielyr 12:00

    The War of Southern Succession
    Military action

    The Dorione Empire's quest for unification comes to a completion

    More reading
    Dorione Empire
  • 573 FE

    584 FE


    War of the Badlands
    Military action

    The skirmishes that lasted 11 years that pit the Dragonborn Kingdom against its own people

    More reading
    War of the Badlands
  • 582 FE

    10 Baniel

    The revolution within the lands of Junthard wins; the Junthard Republic is born out of the tyrannical monarchy the revolution overthrew
    Revolution
  • 583 FE

    12 Rufel

    Dr. Fiddlestein of the Arcana Entente Creates the First Warforged
    Artistic creation

    Codenamed MDXLII, Dr. Fiddlestein creates the first functioning warforged in Esso-Toros, a city in the Arcana Entente of the Ülgrav continent. A few weeks after MDXLII's creation, Dr. Fiddlestein is kidnapped and the warforged flees into the world.

  • 583 FE

    3 Baniel

    The Soul Scourge is Created
    Metaphysical / Paranormal event

    The demiplane known as The Soul Scourge was created after a sorcerer misused a wish to attempt to free all of the souls trapped in the Nine Hells into the world. Through the limitations of the wish's power, only 890 were released. The gods, in an attempt to prevent disaster, quarantined a 48 mile stretch of land with the epicenter being the location the wish was cast. The Soul Scourge is a secluded demiplane located where these locations, now trapped, once were. Travelers can enter the demiplane, which appears as dense fog that one can't see through, but no souls or beings are allowed to escape.

  • 583 FE

    20 Baniel

    Zariel is Defeated in Avernus
    Life, Death

    Zariel is defeated in Avernus by heroes from Faerun. Alexander, one of those heroes, makes a pact with Asmodeus to become his champion and rule Avernus to replace Zariel.

  • 583 FE

    1 Balthia

    The Bitches Arrive from the Future
    Life, Supernatural

    Sent back 10 years into the past by the Guardian of Time, a Sphinx hidden away in Dead Man's Passage, the group of adventurers who refer to themselves as The Bitches have been sent back from a future where Bel has succeeded on his invasion of the Prime Material Plane.

  • 583 FE

    45 Mariel

    The Azure Covenant successfully incepts Emperor Viuso Marcuso of the Holy Empire into beginning the steps for initiating war against the Arcana Entente
    Criminal Activity
  • 583 FE

    1 Zielyr

    The Comet Starfall passes by Wyrmunda
    Celestial / Cosmic
  • 588 FE

    1 Rufel 12:00

    Return of the Sky Sanctuary
    Geological / environmental event

    Every 500 years, the floating island of ruins named Sky Sanctuary floats through the Aramante region.

    More reading
    The Age of Returning
  • 588 FE

    8 Rufel 12:00
    588 FE

    1 Ikhael 03:00

    The Siege of Nalepo
    Revolution

    The cultists of Cyric who have infiltrated the city of Nalepo's government began their revolution from the Empire. The Knights of Holy Judgement stationed in Southwatch begin a siege of the city to cut of supply roots and starve the city of resources.   With the influence of the party, the siege has ended with the Dragonborn armies of the Dead East being successful in taking the city, making peace with the cultists, and expelling the Knights of Holy Judgement.

    Location
    Nalepo
    More reading
    Holy War for Nalepo
    Additional timelines
  • 588 FE

    2 Katib 10:00

    Wave Echo Cave Rediscovered
    Discovery, Exploration

    A long forgotten cave uncovered once more.

  • 588 FE

    1 Ikhael 04:00

    Imhotep is released from his imprisonment
    Metaphysical / Paranormal event

    Through the exploits of Vareal and the rest of the party, the imprisonment of Imhotep "The First King" was ended with the opening of his cursed sarcophagus.

  • 588 FE

    3 Ikhael 15:00

    The Magpie Chooses a New Champion
    Celestial / Cosmic

    The Church of the Magpie in Utica, after having their god captured by a coven of hags, held the delayed Festival of the Midday Sun. During this festival, two of the Church of the Magpie's clerics, Lysanthir and Rolan, fought in 1-on-1 combat to become the next champion of the Church.

    More reading
    The Magpie's Champion
  • 588 FE

    23 Ikhael

    The Celebration of Aquaman
    Religious event

    The newly proclaimed date in which the water circle of druids celebrate their savior from the water elemental and Gamma by Vareal, disguised as a fish deity named "Aquaman."

  • 588 FE

    6 Baniel

    Mercyhold is Saved from a Zombie Invasion
    Extinction

    Location
    Mercyhold
    More reading
    Mercyhold
  • 588 FE

    24 Baniel

    The Lords' Alliance is Robbed in the city of Wolton
    Miscellaneous

    Location
    Wolton
    More reading
    Bear Peak
  • 588 FE

    Balthia

    Wolton is Destroyed by The Sea
    Disaster / Destruction

    Wolton, trade capital for the Dorione Empire, was destroyed by some form of a natural based disaster wherein the sea swept away the city, plummeting it into the ocean. The Lords' Alliance was left leaderless and most of its men killed. The Serenissima were all killed or went missing in the wake of the destruction. With most of the standing military around the Wolton area, the Mudston Island Province was left without a majority of its force.   With the trade and supply routes disrupted from the Northern Provinces to the Gloomcroft Province, the Northern military stationed in the southern territory grows weary while the Southern people's newfound lack of easily accessible resources causes them to grow more disgruntled with their northern rulers.

  • 588 FE

    5 Balthia

    The Catastrophe at Bear Mountain
    Disaster / Destruction

    The top of Bear Mountain explodes, sending rock and rubble into the surrounding areas. Some debris makes its way to Ithlon, causing some damage to the structures there.   Inside the mountain, a failed ritual involving time magic being utilized by Sam the Witch sends The Bitches 5 years into the future.

  • 589 FE


    Dissonance Grows in the Dorione Empire
    Miscellaneous

    Cults of the Moon Mistress are on the rise in the Gloomcroft Province as the Knights of Holy Judgement begin to lose their foothold and resources in the southern territory. These very cults begin to grow their own militaristic forces.   The Goblin Host on the Mudston Island Province have seized the lack of control by the Empire on the island to take over and terrorize the settlements and vassals still left. Proclaiming themselves as the rulers of the island, Goblin Lord Cheese Danish declares war on the realm of man.   The Nekistani Outlanders are assimilated by a new aggressive force and openly declare war against Dragon's Keep once more.Their forces are kept fended back from the city of Keepsake by Ewis Steray and his army.

  • 590 FE


    The Vestige of Protection is Stolen from the Prime Material Plane
    Disaster / Destruction

    The Vestige of Protection, the Justicar, is stolen from the Holy City of Palanrae. The Knights of Holy Judgement fall into chaos. After having taken a direct control of the empire, circumventing the Emperor, the Empire loses its alliance with the Sylvish Province.   Dragon's Tooth, the main militaristic stronghold city of the Heartlands disappears, leaving a crater where it once was.   The Gloomcroft Province, led by fanatical leaders of the Moon Mistress cult, begin a strike force invasion of the southern holds by Dorione Troops in order to free themselves from northern tyranny.

  • 591 FE


    The Devil King begins his full-scale Invasion
    Plague / Epidemic

    With the Vestige of Protection and Dragon's Tooth completely missing, with the Empire in a civil war between the Gloomcroft and Mudston Island Provinces, Bel begins his full scale invasion of the Aramante Region. Frostbound is the first province to fall.

  • 592 FE


    The War for the Aramante Region
    Military action

    The Devil King's Invasion is fairly successful. The Sylvish, Palanrae, Heartlands, and Gloomcroft Provinces fall to the rule of The Devil King.   Utica falls as the Highlands attempts to fend off the ranks of the devil armies.   Naleppo is destroyed by a large undead military force.   Lord Maledictus of Dragon's Keep falls from an attack by an insurgent dvil group, but the remaining rebel forces join the main Dragon's Keep armies. Queen Camilla is saved from the innder dungeons of Dragon's Keep. The dragonborn forces are recalled and organized at the Nekistan Badlands.   Skuld, Cleric of Chronepsis, arrives at Dragon's Keep and predicts the exact return of Princess Mordolien and her adventuring party.   The Bitches return from being sent into the future from the catastrophe at Bear Mountain.

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