The players arrive at Inselalona manor, where they learn some new and unnerving details.
As the eve of the execution and trap draws near, tensions rise. Who will show up? What will happen?
As morning breaks, the group prepares to leave the city. But questions still linger...
With Tilly in tow, the party returns to face the odd Master Zubert and the clothes.
As the group gathers itself to hunt down Malzod, Mud's former master, the upcoming departure and imminent clothes fitting loom over them.
In the aftermath of the revelations regarding the crystal rods, meeting Ny'ell, and the odd mercenary company, the group regathers to determine the next few steps.
With Eirlyssa framed for murder, Zun lying in a cell, and the others hiding in a bakery, what will happen next?
The quest to rescue Teysca's soul from the Realm of Madness.