As the party explores some old overgrown ruins they stumble upon a pack of ghouls devouring the last of the fleeing goblins of the warrens. a battle ensues and emerging into the Fray two Female vampires join in as the Party struggles but manages to temporarily drive away the two vampires but now plan to deal with an onslaught of bats quickly coming down on the party. Who are the two Female Vampires and what was their interest in the party? In particular why did one try to grab Tameric? What's gonna happen next?
This is a Recap of Last session although several sessions are unrecorded having switched from live to roll 20 play. The party has Entered a massive cave network underneath the dreadwood. encountered and fought many goblins within an underground fortress, pursued their remnants into a cave network known as the Warrens below some old ruins deep within the dreadwood. Defeating the goblins the party has begun to return to the surface into the dreadwood.
Players Plan to Leave Saltmarsh and Once Again Visit Heddy's and perhaps explore the Dreadwood Deeper in hopes of finding this Legendary Tomb or Crypt
Players Prepare to leave the Mines, Meet up at Heddy's Home and Determine their plans from there.
The Adventurer's Continue their Exploration of the Iron Krag Mines, After Rescuing the Dwarven Miners, some Settler's and Befriended a curious Saytr by the name of Heddy from the Goblins Infesting the Mines