- Gender
- Male
- Eyes
- Golden-yellow
- Hair
- Black and short
- Skin Tone/Pigmentation
- Mottled dark-green
- Height
- 4' 8" (5 handspans).
- Weight
- 150 lbs (454 IS's)
You don't notice the bandits until it is too late. You wake up to the feeling of freezing-cold steel against your chin and a grunt from the brigand. You're just about to get your money out to pay them off when a wail comes from behind the brigand.
He swivels around just in time to get an arrow directly to the side of the throat. He stumbles forward and falls to his knees before slumping into the dirt.
You look to the side where the arrow came from, and you see a large black bear standing above the shredded remains of his comrade. You think you also see the swish of a cloak in the shadows nearby, but you aren't sure.
The bear growls at you briefly, then retreats into the woods along with the cloaked figure. You go back to sleep, a little warier than before.
Appearance
Physical Description
Pars is rather large for a dwarf. He has a strong build, but his main strength is in being quick and agile.
Apparel & Accessories
He always wears a forest-green cape and his leather armour. In town, he may wear regular clothing with green leaf designs or other similar garb.
Specialized Equipment
Pars carries his longbow at all times, and he has a pack on him full of hunting gear, camping gear, and a few other personal effects. Recently, he purchased a small trinket from Jing of the Caravans that appears to be magical.
Special abilities
Pars's connection to the wild places of the world has given him some small magical abilities relating to his bow and his connection with Fichâ.
Mentality
Personal history
Pars has lived in the Eleikar Valley for his entire life. His parents were long gone when a longbow was first put in his hand. A hunter from a young age, it wasn't long before he was wandering the woods and searching for the next rassdeer or woodland creature to make a living from.
His life in the Valley was shattered when a group of demons suddenly appeared in the far western side of the Valley's boreal forests. They corrupted the land, drove out the animals, and rotted the trees. Thus was born he Rotted Grove, and Pars swore to heal the land if it was the last thing he did.
So he wandered into Eleikar Town looking to find help with cleansing the forest. He's been collecting items and going on quests to help improve his skills. On one such quest, he discovered a small bear cub whose parents had been killed by poachers. He adopted the cub, named him Fichâ, and made him his erstwhile animal companion.
Now he's found some allies in the Drakeslayers, but his eye is constantly on the western horizon...
Morality & Philosophy
Pars has very little interest in making friends. Other people are responsible for what happened to the Rotted Grove and he doesn't forgive easily. Fichâ is much the same, which explains their interesting bond.
Known Languages
Pars speaks Endamian Dwarvish, Common Gratic and Essic. He can also communicate telepathically with many beasts to a limited degree.
Personality
Motivation
Pars's major motivation is to help protect the wild places of the world. Starting with the destruction of the Rotted Grove, he has seen people and evil do terrible things to the land and he wants to fight against them as much as he can.
Savvies & Ineptitudes
- He is incredibly adept at tracking, seeking and deducing things.
- He is at home in the wild places of the world.
- Towns and cities are not his favourite places.
- Making new friends is not his strong suit either.
Social
Birthplace
Eleikar Town
Contacts & Relations
Wealth & Financial state
Pars has been carefully funnelling his wealth into his need for more powerful items. He doesn't have a whole lot left, but work with the Drakeslayers has the potential to pay very well.
Speech
He has a very cheerful voice, but often stumbles over his words or finds ways to end the conversation before his accent gets too overpowering.