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Pricus, 11, 2075

A Whole New World

by Finn Ironstone

I woke up in these strange new lands, These nice monks took me in and assisted me in my recovery, The last thing I remember is seeing the ship going down, I don't think Ill ever see the crew or my father again. Thankfully these nice people found me, they said the barrel I had found had some useful equipment in it for starting a journey here, But they also said I could Stay and train at the monastery for " the trials". I think I'm gonna stay for a while and collect my thoughts.
 
Now I don't want to forget the code, because I think that'll come in handy here, So I'm gonna write it down, Ill probably remember but I don't want to risk it.
1 - Choose your friends wisely, and Make sure to treat them well so they don't stab ye in the back
2 - Any man who falls behind is left behind.
3 - Trading for products fair and square mean the seller can do as they like, including resell at profit.
4 - Killing a surrendered enemy is not allowed.
5 - Surrendering Is Not Allowed under any circumstances (negotiable)
6 - Any person who refuses to serve aboard a pirate's ship must die. (negotiable)
Side Note: These Rules aren't a strict code, more like guidelines.

Continue reading...

  1. The Day Everything Changed
  2. A Whole New World
    Pricus, 11, 2075
  3. The Journey Begins...
    Pricus, 11, 2077
  4. Bonus Downtime Entry
    The down time week idfk
  5. Entry 1
    11 Pricus 2077
  6. Entry 2
  7. Entry 3
    Today's date Idfk
  8. Entry 4
    Today's date Idfk
  9. Entry 5
    The day of John's Demise
  10. Entry 7
    Airship Day
  11. Entry 8
    Yeetle the 4th
  12. Entry 6
    Entry 6 Day
  13. Entry 9
    Today's Date
  14. Prison 1
    24th Yull, 2077
  15. Entry 10
    3, Ia 2077
  16. Entry 11
    Yeet