And so the Fatecarvers split
Brom, Fathom, and Rohrouk were instructed to head northwest, to caverns full of giants containing the runestones the witch described. We passed through two different forests, to find ourselves in the foothills of the northern mountains days later. The wind whips cold, and the bitter weather is even worse here somehow.
Searching for the hidden pass took a little over an hour, with us finding the stone stairs almost secretly carved into the stony mountain. It wasn't long until we ran into others: smoke from a fire up ahead. We readied ourselves, with Fathom scouting out ahead.
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Brannus, a male dwarf, heavily armored and armed, with blood-red hair (long beard included).
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Lora, a tall human, scarred and terribly underdressed for the weather.
Rohrouk explained to the group how we had met the Hunters and come to this place. We conversed, as tourists in a new (cold) land, and a friendly snowball fight was had. Then, we headed out.
Bran and Lora led us to Winterwald, the cave system they had been searching for. If our suspicions are correct, that's where the runestones should be as well. At one point, the pass narrowed to little more than a ridge to slide across. It was there, perched precariously above a steep drop onto the treetops below, that Brom (and Lora) could hear a scraping sound above them. Then, a roar. The scraping turned into a thundering, and a boulder came into view. Crashing down towards us with rocks and debris, the boulders collided with Bran and Brom, heralding a mountain attack by ogres. One, up high, pulled out a
fucking ballista and tried to take Brom down. With help from the Hollow Spirit and their new friend Lora's shield, he managed to survive. Fathom cleaned up.
The Cave
We found the cave shortly thereafter, and after deliberating decided to go inside. It was dark, yet empty (for the time being).
A short hike inwards and downwards, and the floor began to change from stone to ice. Solid permafrost ice that probably has never melted.
Eventually, even the ice cave opened up to a larger cavern, marked by a lit torch embedded into one of the walls. Beneath it sat an enormous ogre, staring dully into the ice wall.
The following combat was long and hard. Ogres seemed to flood in from every dark hole in the walls of the ice caverns, with our group constantly regrouping to face each new threat. Lora and Brom held one hallway as Bran and Fathom raced ahead, skirting magic and giant clubs, to take care of the ogres charging. Rohrouk danced around, his blade wet and dangerous.
It was not fun, but we all managed to survive, and press on.
Descending deeper, we passed through various areas of living for the ogres: bedrolls, meat lockers, a crude kitchen. One room was a shrine, an incredibly ornate table with carved walls and ornaments that rival the Tomb of Deltavros. Brannis, who understands giant and the ogres' language, deciphered some of it for us:
Show spoiler
The gods did not create this world – they CONQUERED it.
In the beginning, there was chaos, and the chaos had a name.
The Primordials ruled over all, their domain the tips of the mountains and the bones of the earth.
All TREMBLED before their gaze.
The Ashen Wolf, the World Serpent, the Mawbeast, the Shadowheart, the Fathom God, the Dreadlight, and countless others.
And then the GODS came, and beheld the virgin world.
The WAR was long. The DEEDS were mighty. The PRIMORDIALS were cast down.
ALL THAT YOU SEE IS LEGACY.
Brannus had a special connection to this place -- maybe it is a relic of the dwarves? Either way, he was the one to discover one of the carved figures had an embedded jewel that flickered unnaturally. The dwarf reached out to touch the jewel...
...And suddenly we were no longer in that cave shrine. Cries of war and the clash of metal rang out overhead; we stood in a forest that seemed on the edge of a battlefield. A female figure with blue warpaint sprinted through the woods, clutching something precious as she was protected by a blue lizardfolk running alongside. Roars continued in the distance -- it was as if the entire world was at war. Like the carvings on the wall.
An old dwarven crone, a spirit maybe, came to us. Addressing us as a whole, she explained that this vision was a memory of a forgotten time. The time when the world itself was forged, older than history. She then addressed Brannus, calling him "awakened" and connected to this vision. He has a connection to the World Serpent (Jǫrmungandr, a titan [primordial] of sorts). It is now, according to her, in the far north, and those who keep it imprisoned are growing weak.
As quickly as it happened, the vision ended and returned us to the cave shrine. We looked to check ourselves and our companions, and noticed a compartment on the figure, a chest it "would" be holding had popped open. Inside laid a set of twenty stone, smooth with black markings of runes and other magical symbols. Brom took them, but not before Brannus got a look at them (learned one of them).