Frozen Sick Part 2: Eiselcross

Exposition, pt. 2: Syrinlya

Beat 1:Eiselcross Orientation
Core: exposition
Location:
  • Syrinlya(TotM)
  • Bertron's Yurt (TotM)
  • The Buyer's Yurt (TotM)
Encounters:
social / exposition / interrigation. GM roleplays:Murgo, Orvo, and The Buyer

Interlude: Into the Wilds

In world duration, roughly 10 days; 200+ miles)

Climax: Salsvault

Core: Explore the lab, find the antidote.
Location: Salsvault (battlemap).
Encounters:
  • discovery: traps and treasures, but especially finding the antidote.
  • combat: ice memphits, animated armor, zombies, swarm of poisonious snakes, giant octopus, flying swords, giant crabs, flesh golem, rug of smothering, wight.
  • social /conversation / deception: GM roleplays Ferol Sal (wight).

Resolution: Delivering the Antidote

Calculate: did the afflicted get the antidote in time?
Reward: 200 gp payed by The Buyer on behalf of Elro Aldataur.
Hooks:
Useful 3rd party tools: Artic Encounters. There's also a limited but free version online here. a map of syrinlya token for Orvo Mustav a homebrew adventure for the Remorhaz
by Cassie Storyweaver
 
Note
The map for Saalsvault is pretty good, but if you're using the Roll20 VTT be aware that the light barriers are old style. Take a few minutes to put in doors.

Comments

Please Login in order to comment!