Session 11: Let's Find the Colony Events
Miscellaneous
2020KC
7/10
13:00
2020KC
21/10
9:00
Lars has learned of a Mindflayer colony and sent the Fortunate Mead Crew, now the party goes to seek both.
Heyton's Thorpe,
Outding Refuge
After the fall of the
Sahuagin Baron, the party decided to spend some time in
Heyton's Thorpe and relax.
Shadow spent the time with her new
Owlbear cub,
Arktos.
Barlo purchased a kit to practice
Thieves' Tools. It was 250gp and would take around 250 days of full training to gain proficiency. The chime they found was a
Chime of Opening. They also decided to purchase the
Leather +1.
Lars Heyton had deciphered more of the
Journal of Jacoby Drexelhand and let the party know what he found. The
Mindflayer was
Gruzzussk D'Achtend. He had found a deserted
Abandoned Mindflayer Colony Under Outding Refuge, and in there, he found the
Crystal and helmet that he used to pervert the
Dragon Crystal.
Both
Jacoby Drexelhand and
Gruzzussk D'Achtend seemed to be seeking their own paths of
Lichdom and so they worked together.
The
Crystal was supposed to be used on the village and the
Dragon, but they started with the
Dragon -- which turned out to be much harder than they first imagined. The
Mindflayer got stuck into a long battle of wills. For almost a year now, it seems the
Mindflayer was stuck in place, requiring
Jacoby Drexelhand to kidnap people or use the
Sahuagin to find castaways to be used as sustenance for the
Mindflayer. There is a reward of 2500 gp for the
Mindflayer and
Jacoby Drexelhand (each) if found and brought back (dead or alive). During this time, the
Healing Balms all expired.
He also rewarded some first forged gear --
Arcane-Forged Weapons of Outding Refuge for each party member. They were made of the "petrified"
Wood and crystals of the island—Maul for
Barlo, Club for
Sas W.T. Rayce, Rapier for
Bastion Bladesinger, and a bow for
Shadow in the Snow.
Lars Heyton brought up how he sent
Jeets and the party to explore the caves leading to the
Abandoned Mindflayer Colony Under Outding Refuge. They had been gone for a week, and he wasn't stressed yet -- but the party took it as an issue needing exploration.
Lars Heyton led the party back to the
Ruins and to the path that led to the
Abandoned Mindflayer Colony Under Outding Refuge. In the NE part of the
Outding Refuge Temple Ruins was a room with many trapped tiles (all disarmed).
There was a rough cave that broke into this room, and that cave had a 30-foot hole down. The ropes for the previous party were still in place, and so the party used them to descend. At some point,
Barlo decided to just use his
Tabaxi climbing skills, and as he grabbed onto the
Rock walls, he grabbed a loose
Rock, and he so he fell to the ground.
These tunnels seemed to have a gentle downward slope as they started to explore. The walls in the first room still had some
Crystal structures in the walls, but as they moved into the network, it seemed there were lest crystals.
As the party moved into a new large cavern where Shadow saw a movement on stalactites, the party was attacked by a bunch of stirges.
The Battle:
t Combat Experience: 200 (50 each) | Total: 3427 t
In the fight,
Barlo did have one stuck on him that was able to drain a bit of his blood.
After the fight, they continued to go west, following some very faint tracks.
Out of the shadows, they saw a large glowing green eye, and they were attacked.
The Battle:
t Combat Experience: 900 (225 each) | Total: 3652 t
The
Nothic tried to do a strange gaze on
Barlo that failed. As the killing blow from
Shadow in the Snow hit the
Nothic, with an arrow into the large eye, there was a strange event that unfolded. The head lashed back, and a spectral image of a brain with legs lept out of the head. It landed and became physical. The party saw a large brain with huge claws. Later
Lars Heyton would tell them it sounded like an
Intellect Devourer -- a preferred guard of the
Mindflayers. It can take over a host and only leaves after it is killed.
The fight with the
Intellect Devourer almost led to this happening to
Barlo, but before it took him over, it was killed by
Bastion Bladesinger. The damage was done, though, he had his intelligence sapped, and they took him to the
Outding Refuge Church for a
Greater Restoration.
And the party took a long rest.
Lars Heyton had heard they had come back already, so he came to their house. He told them it sounded like a
Nothic (which is a
Dead Wizard perverted by ancient and dark magics), but the
Intellect Devourer is a good sign they were close to the
Abandoned Mindflayer Colony Under Outding Refuge. It can take over a body and use it for nefarious purposes.
**Left party at home w/ Lars Heyton there -- ready to return to caves next game**