Desolation
The middle and widest section of Mitari a place of chaos and unpredictability. There are little to no landmarks and it is nearly impossible for anyone but the Osman guides and caravans to navigate it. There are a few key settlements that survive and the roving tribes that know the changing and shifting landscape.
Geography
Unpredictable
Localized Phenomena
Warp storms, massive storms that rage across the badlands leaving a different landscape behind them.
Fauna & Flora
History
Legend has it this is where the Gods banished Laedo, The Mad God of Magic and Spline God of Machination and tinkering to beyond the void. Zetriel God of Chaos had already banished Spline, for his transgressions against the ways of the gods, leaving some scarring on this land. However, when Laedo slew Zetriel in opposition to the judgment laid against him the other Gods surrounded him on this plain. According to legend, Erstatz the Holy, Courtain, God of Evil, Destaz, God of Justice and Freedom, and Telree, God of Wind and Cold confronted Laedo on that day. They were victorious and Laedo was sent beyond the void however had the battle left the area deeply scarred and most areas impossible to live in. The shed blood of the Gods all across this land changed it and warped it into an ever-changing harsh landscape. There are a few points throughout that remain habitable, called the points.
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