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Morilla Palace and the Tally Wall

In Absalom, it is said that the smart thief is one who can avoid three places: prison, Hell, and Morilla Palace. A beautiful estate with elegant gardens, exquisite paintings, and sumptuous furniture, the ancestral home of House Morilla is a deathtrap to the unwary. Every member of House Morilla is skilled in a dozen ways of killing. The captain of the Lotus Guard is a member of the house and scrupulously keeps the area well-patrolled (more out of concern for the thieves’ lives than his family’s security). The famed Trapmaster Tok has seeded the palace with scores of lethal devices. Finally, if the patrols and Tok-Traps were not enough, generations of Morillas have set traps to catch their kin, and the most inventive or successful of these devices have been kept around, rather like another family might keep their child’s best drawing. Servants in Morilla Palace are invariably highly paid and profoundly paranoid.
The renowned lethality of Morilla Palace has nevertheless drawn reckless rogues from across the Inner Sea region, and their creatively gory deaths have led to the creation of a memorial by the east wall. Initially a graffito tally of dead thieves, the Tally Wall now hosts a small shrine to Pharasma, with crude statues and flowers. A small collection run jointly by House Morilla and the Bloody Barbers pays for a Pharasmin priest to perform ceremonies once a week, a curious bit of cooperation and mutual respect that neither party feels like remarking upon.
Type
Estate
Parent Location
Owner
Ruling/Owning Rank
Owning Organization

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