The Men-at-Arms of House Blackmyre Military Formation in Greland | World Anvil

The Men-at-Arms of House Blackmyre

The army of House Blackmyre of Blackmyre is made up of a number of units as described below:  

Household Knights

House Blackmyre currently has 10 Household Knights.  

Men-at-Arms

The maximum number of units of Men-at-Arms that Blackmyre can currently support is 23.   Historically House Blackmyre has fielded the forces described below:  

Deployed Forces

House Blackmyre has deployed a number of units to assist House Southbay of Southbay in its campaigns in Old Caulstid and Darklyn Point.   Heavy Bill Unit

Unit Captain:

The unit is led by a Guard Captain

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Heavy Armour (+d to Defence checks)
Bills (Reach; +d to Attacks checks; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; )

 
  2x Combined-Arms Unit

Unit Captain:

Each unit is led by a Guard Captain

Experience Level:

3 (Regular)

Leadership:

1

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 
  Crossbow Unit

Unit Captain:

None

Experience Level:

3 (Regular)

Leadership:

Equipment:

Medium Armour (no effect)
Crossbows (makes Ranged Attacks)

 
 

Reserve Forces

The reserve forces in Blackmyre joined the remainder of the army in the defence of Blackmyre against the encroaching forces from House Darklyn of Darklyn Point in April 443KS.   Combined-Arms Unit

Unit Captain:

None

Experience Level:

2 (Irregular)

Leadership:

Equipment:

Medium Armour (no effect)
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)

 
  Crossbow Unit

Unit Captain:

None

Experience Level:

2 (Irregular)

Leadership:

Equipment:

Medium Armour (no effect)
Crossbows (makes Ranged Attacks)

 
 

Levies

The Levies of Blackmyre were raised to assist in the defence of their holding.   1x Levy

Levy Units:

2

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Light Armour (-d from Defence checks)
Hand Weapons (no effect)
At The Battle of Blackmyre Castle this levy lost fifteen men, permanently reducing its size and having negative consequences for the settlement it represents.
 
  2x Levy Archers

Levy Units:

2

Unit Captain:

None

Experience Level:

1 (Green)

Leadership:

Equipment:

Light Armour (-d from Defence checks)
Shortbows (enables Ranged Attacks)
Blackmyre Levy Archers1.png
Blackmyre Levy Archers2.png

 

Composition

Manpower

  • One Unit of Foot Knights - 55 points.
  • One Formation, comprised of three Units of Heavy Infantry with Elite and Shock - 80 points.
  • One Formation, comprised of three Units of Medium Infantry with Shields - 50 points.
  • One Formation, comprised of three Units of Medium Archers with Combined Arms - 55 points.
  • One Formation, comprised of three Units of Medium Crossbows with Combined Arms - 60 points.
  • Three Formations, each comprised of three Units of Skirmish Infantry with Elite - 40 points each, 120 Total.
  • Three Formations, each comprised of three Units of Levy Medium Infantry with Shields - 40 points each, 120 Total.
  • Two Formations, each comprised of four Units of Levy Light Archers with Combined Arms - 45 points each, 90 Total.
  • Three Formations, each comprised of two Units of Levy Skirmish Crossbows - 20 points each, 60 Total.
  • One dedicated Siege Engineer - 50 points.

Structure

Tactics

  • Support Value: 1
  • Strategy Value: -2 (April 454KS)
  • Cavalry: 0 Units.
  • Phalanx: 0 Units.
  • Siege Engines: 0 Units.
  • Ranged: 13 Units.
  • Skirmishers: 12 Units.
  • Characters: 1(2).
  • Elite: 4/16 Formations +b.
  • Household Knights +s.
  • +b when Fighting in Swamps or Coastal Hexes (except Cliffs).

History

While supporting ser Allon Southbay's campaign against House Darklyn of Darklyn Point the forces of House Blackmyre of Blackmyre were present at The Battle of Eastcross. They were then combined with their reserve forces for the defence of their seat at The Battle of Blackmyre Castle. Ser Darris Blackmyre had the overall command of that battle and his own forces held the centre of the battle line against the most dangerous of the forces of House Darklyn. They suffered horrible losses, losing four units and a significant portion of their levies.

Resources

Story Points
Military Units
Useful Lists

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
The War For The Foxworth Secession 454KS
 

Player Settlements

The Settlement Creation System
Settlement Management Sessions
Settlement Conquest
Fairstrand
Southbay
Greater Stallken

 

Player Councils

Anatomy of a Ruling Council
Royal Council
The Duchal Council of House Foxworth
The Council of Southbay
The Duchal Council of House Southbay
The Council of Greater Stallken

 

Maps

The Continent of Greland
The Kingdom of Hillhurst
The Kingdom of Rotheval
The Kingdom of Irogonie
The Lamas Plains
The Swamps of Baycotte
The Kingdom of Somercrag
Bayglen
The Foxworth Duchy
Fairdeep
The Blackbar Duchy
The Skanler Duchy
The Gaunt Duchy
The Southbay Duchy
The City of Southbay
The Hayford Duchy
The Continent of Amoth
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