The Men-at-Arms of House Stormborn
Composition
Manpower
The army of House Stormborn of High Hill is made up of a number of units as described below:
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Allon and the Heritor knights often travel in the High Hill Caravan Armoured Wagon.
Captain Bronden's Heavy Crossbow Unit
Crossbows (enables Ranged Attacks)
Captain Dennas' Heavy Crossbow Unit
Crossbows (enables Ranged Attacks)
Captain Sophey's Heavy Crossbow Unit
Crossbows (enables Ranged Attacks)
Captain Relina's Heavy Polearm Unit
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Captain Clarton's Heavy Polearm Unit
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Captain Drann's Heavy Polearm Unit
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Captain Weslar's Archer Unit
Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Captain Samaya's Archer Unit
Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Captain Adarian's Archer Unit
Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Captain Barroth's Medium Bill Unit
Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Captain Marilla's Medium Bill Unit
Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Captain Sosan's Medium Bill Unit
Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Captain Lelani's Heavy Polearm Unit with Minmoths
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Captain Athan's Heavy Polearm Unit with Minmoths
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Captain Cayde's Heavy Polearm Unit with Minmoths
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Household Knights
House Stormborn's Household Knight formation is made up of a number of individuals, organised into a unit of Foot Knights as described below: The Heritor KnightsUnit Captain:
ser Edam BracksExperience Level:
2 (Irregular)Leadership:
3Equipment:
Plate Armour (+f to Defence Checks)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Allon and the Heritor knights often travel in the High Hill Caravan Armoured Wagon.
Men-at-Arms
The maximum number of units of Men-at-Arms that High Hill can currently support is 0, of which they currently have .Captain Bronden's Heavy Crossbow Unit
Unit Captain:
Captain BrondenExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks.)Crossbows (enables Ranged Attacks)
Unit Captain:
Captain DennasExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks.)Crossbows (enables Ranged Attacks)
Unit Captain:
Captain SopheyExperience Level:
3 (Regular)Leadership:
Equipment:
Heavy Armour (+d to Defence checks.)Crossbows (enables Ranged Attacks)
Unit Captain:
Captain RelinaExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Unit Captain:
Captain ClartonExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Unit Captain:
Captain DrannExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.)
Unit Captain:
Captain WeslarExperience Level:
3 (Regular)Leadership:
Equipment:
Medium Armour (no effect)Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Unit Captain:
Captain SamayaExperience Level:
3 (Regular)Leadership:
Equipment:
Medium Armour (no effect)Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Unit Captain:
Captain AdarianExperience Level:
3 (Regular)Leadership:
Equipment:
Medium Armour (no effect)Shortbows
Skirmishers (-d from all Attack checks made by or against them)
Unit Captain:
Captain BarrothExperience Level:
3 (Regular)Leadership:
-Equipment:
Medium Armour (no effect)Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain MarillaExperience Level:
3 (Regular)Leadership:
-Equipment:
Medium Armour (no effect)Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain SosanExperience Level:
3 (Regular)Leadership:
-Equipment:
Medium Armour (no effect)Bills (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain LelaniExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Unit Captain:
Captain AthanExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
Unit Captain:
Captain CaydeExperience Level:
3 (Regular)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shields (+d to Defence checks.) The unit's Minmoths add an extra Cavalry Charge Attack which can be used at Range Band 1 and as a reaction each time they are Attacked. It has ccd, +c against Cavalry, +d against Infantry without Shields
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