Tianar
Tianar is the Southern gate of Samvara, a region of rivers and small kingdoms that fade into soaring mountains and dense jungles. South of Tianar is the urbanized tropical realm of Sumaren, who serve as middle-men for the treasures and luxuries of the Sonev.
Tianar itself is something of a wild stepchild of Samvara. The culture of this region has long valued personal freedom above social cohesion, and there is a deep suspicion of states and institutions here. Sumoxan religion is very deeply entrenched, but greater Sumoxan institutions are viewed as dubious and untrustworthy. Mild xenophobia, mixed with beliefs that foreign religions are insidious conspiracies run by malicious druid-tyrants, is fairly common. Local monastic orders, known as The Azraic Orders (pronounced Az-ray-ick), actively stir all of these attitudes and serve as the main religious class in Tianar.
Monks of the Azraic Orders, frequently Dhampires but sometimes druids or warlocks, are a far cry from the disciplined monks of other lands. The Azraics demand total obedience and frequent training, but they are equally committed to hedonism and drug use. They have an ancient vendetta against the clergy of Pratasam, and resent attempts to directly rule Tianar by the Sumoxan leadership.
Two major kingdoms occupy most of Northern Tianar: The Western Kingdom of Tilahm and the Eastern Kingdom of Hargeta. Both struggle to control territory in such a fiercely local and rebellious region, and both have a love-hate relationship with the local Azraics. Tilahm in particular has more of a "hate" relationship at the moment, as the Azraics have recently refused to pay taxes and have gone so far as to assault tax collectors in their territory. Civil war is expected any week now.
While the Azraics may be considered chaos agents in the Northern kingdoms of Tianar, they are the harbingers of stability, order, and hierarchy in the Southern half of the region. Southern Tianar is defined by the conflict between the Azraic-backed-states and anti-establishment groups that range from local freedom fighters and paranoid traditionalists to nomadic bandit-merchant raiders. Two loosely organized groups cause the majority of this chaos: the Defenders of Litija and The Carvers.
The Defenders of Litija are a network of raiders, nomads, bandits, merchants, and local independent communities who are all united in their desire for a totally independent Southern Tianar free of state encroachment and outside invasion. They vet incoming merchants and raid those who fail to either join their ranks or pay their tolls. They have an infamous hatred for druidic religions such as Pratasam, Areto, and Halikvar.
The Carvers, meanwhile, are the largest and toughest mercenary guild in the region. They have little tolerance for competition and a reputation for ruthlessness. They also have a reputation for artistry - their name is both a reference to their ruthless violence and their culture of artistic expression. Guild culture emphasizes artistic production (often religiously Sumoxan in nature, but not necessarily) for any seeking leadership positions within the Carvers. One's artistic prowess is seen as a demonstration of one's willingness to learn the traditions of the guild and respect it as a culture and organization rather than just a means to an end. The Carvers and the warriors of Litija have a lot of overlap (unsurprisingly) but they are definitely not synonymous.
While the Defenders and the Carvers make outside conquest and settlement even more difficult than it already was, some local groups have risen over others to make their own small isolated kingdoms. Two of these microstates have become local forces in the far South - the trading kingdoms of Galwa and Meshvem.
On the outskirts of Tianar, the equatorial mountains hide a number of isolated Kima Cities and reclusive independent prism-holds.
Geography
Tianar is 500 by 800 miles across, counting lands claimed and unclaimed by sedentary states. Its borders are defined by great Aveka Mountains, which rise to its West, East, and South. Much of life centers around the great Suweti river, which winds down from the land of Sumaren for almost a thousand miles to the inland Dasaran Sea to the North.
Three main feeder rivers fuse together to become the Suweti river: the Western Bashidar river, the Eastern Mivadar river, and the central Etidar river.
The land itself if tropical, hilly, and often rocky.
Natural Resources
Rubber farming is the largest growing industry here. Cocoa, coffee, and bananas are also grown.
History
Early History
Faiths and Conquerors
Sumoxa Supreme
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