Mule


 

Mule, CR 1/8

Medium beast, unaligned
Armor Class 10
Hit Points 11 ( 2d8+2 )
Spell Points
Speed 40ft

STR

15
+2

DEX

10
+0

CON

13
+1

INT

2
-4

WIS

10
+0

CHA

4
-3

Proficiency Bonus 1
Senses Passive Perception 8
Languages --

Special Abilites

Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying capacity.   Sure-Footed. The mule has Advantage on Strength and Dexterity saving throws made against effects that would knock it Prone.

Actions

Hooves. Melee Attack: 1d20+3 to hit, reach 5 ft., one target. Hit: 4 ( 1d4+2 ) Bludgeoning Damage.



 
 
  As a mount:  

Mounts


AnimalCostSpeedCarrying Capacity
Camel50 gp50 ft.480 lb.
Donkey or Mule8 gp40 ft.420 lb.
Elephant200 gp40 ft.1,320 lb.
Horse, draft50 gp40 ft.540 lb.
Horse, riding75 gp60 ft.480 lb.
Pony30 gp40 ft.225 lb.
Warhorse400 gp60 ft.540 lb.

Comments

Please Login in order to comment!