Horse
Draft Horse, CR 1/4
Large beast, unaligned
Armor Class 10
Hit Points 19 ( 3d10+3 )
Spell Points
Speed
40ft
STR
18
+4
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
11
+0
CHA
7
-1
Proficiency Bonus 1
Senses Passive Perception 8
Languages --
Actions
Hooves. Melee Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: 9 ( 2d4+4 ) Bludgeoning Damage.
Riding Horse, CR 1/4
Large beast, unaligned
Armor Class 10
Hit Points 13 ( 2d10+2 )
Spell Points
Speed
60ft
STR
17
+3
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
11
+0
CHA
6
-2
Proficiency Bonus 1
Senses Passive Perception 8
Languages --
Actions
Hooves. Melee Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: 8 ( 2d4+3 ) Bludgeoning Damage.
Warhorse, CR 1/2
Large beast, unaligned
Armor Class 11
Hit Points 19 ( 3d10+3 )
Spell Points
Speed
60ft
STR
18
+4
DEX
13
+1
CON
14
+1
INT
2
-4
WIS
13
+1
CHA
6
-2
Proficiency Bonus 1
Saving Throws Dex ( 1d20+2 ), Con 1d20+2 ),
Senses Passive Perception 9
Languages --
Special Abilites
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must win a Strength contest against the horse or be knocked Prone. If the target is prone, the horse can make another attack with its hooves against it as a Bonus Action.
Actions
Hooves. Melee Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: 11 ( 2d6+4 ) Bludgeoning Damage.
Mounts
Animal | Cost | Speed | Carrying Capacity |
---|---|---|---|
Camel | 50 gp | 50 ft. | 480 lb. |
Donkey or Mule | 8 gp | 40 ft. | 420 lb. |
Elephant | 200 gp | 40 ft. | 1,320 lb. |
Horse, draft | 50 gp | 40 ft. | 540 lb. |
Horse, riding | 75 gp | 60 ft. | 480 lb. |
Pony | 30 gp | 40 ft. | 225 lb. |
Warhorse | 400 gp | 60 ft. | 540 lb. |
Comments