Ayame Uchiha

Ayame Uchiha

Age: 19. Clan: Uchiha. XP: 350,000. Rank: B-1. Village: Konoha.   Chakra nature: Fire, Lightning. Combat style: Hit & Run. Background: Famous Ninja. Saving throws: Int*, Dex. Skill Proficiencies: Chakra Control*, Crafting, Insight*, Medicine, Survival, Perception*, Seduction, Sleight of Hand*, Sensory. Ryo: ???.   Weapon proficiencies: swords. Tool proficiencies: ??? Vehicle proficiencies: ???. Game proficiencies: ???   Hit die: 20d8. Chakra capacity: 340. Chakra die: 22d10. AC: 15. Max HP: 260. Speed: 60ft. Proficiency bonus: +4.   Initiative: +8. Inspiration: 5. Factions: Anbu. Death Save DC: 15.   Equipment: ???. Head: ??? Body: ??? Left arm: ??? Right arm: ???. Accessory 1: ???. Accessory 2: ??? Accessory 3: ???   Backpack: Short sword.   Stats & Skills:   Power: 12 (+1).   Grapple: +1   Endurance: 16 (+3).   Willpower: +2   Dexterity: 15 (+3).   Sleight of hand: +11.   Stealth: +3   Wisdom: 18 (+4).   Animal handling: +4   Chakra Control: +12   Insight: +12   Perception: +12   Sensory: +8   Survival: +8   Intelligence: 18 (+4) (+14).   Crafting: +8   History: +4   Investigation: +8   Medicine: +8   Religion: +4   Tracking: +4   Charisma: 12 (+1).   Deception: +1   Diplomacy: +1   Intimidation: +1   Performance: +1   Persuasion: +1   Seduction: +6   Combat abilities: 56.   Animal combat: 0. Fuinjutsu: 10. Genjutsu: 11. Insect use: 0. Jinchurikki: 0. Kenjutsu: 0. Kinjutsu: 0. Medical: 15. Ninjutsu: 20. Puppet: 0. Senjutsu: 0. Space-time: 0. Taijutsu: 0.   Main actions: 3. Minor actions: 4. Reactions: 1.   Feats: 4.   Genjutsu master: Gain a +2 to your genjutsu modifier. Genjutsu that affect an area can have their range doubled.   One handed seals: Gain proficiency in sleight of hand. Jutsu signs can now be formed using a single hand instead of both hands allowing the user to equip a weapon or shield in their free hand while still performing ninjutsu. Requirements: Proficiency in Chakra control, sleight of hand.   Silent assassin: You make no noise when moving. When you successfully attack a target that is not facing you, under the influence of genjutsu, or unaware of your presence you may deal 3d6 extra damage from melee attacks.   Fast healer: When you roll a Hit Die to regain hit points you can double your endurance modifier.   You can use scrolls as a minor action.   Gain advantage on all future chakra die rolls*.   Seals you place can be camouflaged into items.   Seals placed on willing targets double their duration.   Barriers made by you can further their range by 1 level.   gain advantage on checking for traps and barriers.   Barriers and seals can now be imbued with other techniques to protect or amplify them.   Genjutsu cast on an unaware opponent gains +2 to its save DC.   Gain +2 to breaking out of genjutsu you know.   You can target one extra person within range with each targeted genjutsu you use.   If a target has been trapped in a genjutsu for 2 or more turns, they are given disadvantage on attempts to break out.   When a target is caught in a genjutsu they take a -2 penalty to their AC.   Gain advantage on breaking allies out of genjutsu.   Gain advantage on hit die rolls.   You can heal yourself as a reaction for 1 hit die + medicine HP.   You can craft D-rank medical supplies and equipment.   Status effects you cause deal maximum damage.   Unarmed strikes now deal 1d4+proficiency bonus + wis/dex modifier.   If you expend an action to heal an ally from the dying state they can be restored to 3 hit die+ medicine+ endurance mod HP.   You have learned how to exchange chakra for health, you can trade either resource for the other.   Double the damage for status effects you cause.   When healing an ally from the dying state you also heal any Diseases they had and remove any status they previously had.   You may add your chakra control skill modifier to total damage on any ninjutsu you use.   You may add your chakra control skill modifier to saves you make against enemy ninjutsu.   Resistance to Mental, Necrotic and Toxic damage.   Gain advantage on insight checks on how techniques work.   When hit with a ninjutsu you can negate up to two die of damage if you know the technique.   You can teach others techniques you know, so long as they can use the proper chakra nature.   You can imbue your chakra into weapons or items you possess.   Ninjutsu can increase their range by one level.   Gain advantage on chakra clashes you start.   Techniques known: 95.   E: 27. Blazing Shuriken Dance, Burning Embers Technique, Fire Ball Jutsu, Ball of light technique, Body Flicker Technique, Blade concealed in darkness, Clone Jutsu, False surroundings, Barrier shield technique, Chakra draining seal, Detection Barrier, Sealing jutsu, One Tomoe, Stunning Glance, Chakra sight, Movement Copy, Chakra bandage technique, Chakra enhanced strength, Chakra share technique, Speed enhancement, Substitution Jutsu, Poison extraction technique, Chakra Lock On , Lightning Ball Jutsu, Thunder Trap Jutsu, Electric Jolt Technique, Overdrive Technique.   D: 23. Exploding Flame Trap Technique, Flame Pillar Jutsu, Halo Dance, Phoenix Flower Jutsu, Thunder Bullet Jutsu, Lightning Transfer Jutsu, Thunder Rays Technique, Butterfly needle fire, Clone trap jutsu, Enhancing flattery, Genjutsu Break, Genjutsu Kiss, Protection seal, Regeneration seal, Two Tomoe, Coercion Genjutsu, Technique Copy, Chakra blanket, Minor healing jutsu, Spare the dying technique, Self healing technique, Substitution Strike, Surface Walking Technique .   C: 26. Burning Chains Jutsu, Exploding Flame Shot, Flint Yagura Jutsu, Great Fireball Jutsu, Lightning Signal Technique, Chain Lightning Bolt, Lightning Impulse, Lightning Net Technique, Ally reversal, False Surroundings double layer, Flash of light genjutsu, Mirage genjutsu, Paralysis Genjutsu, Adamantine attacking chains, Barrier Release Technique, Mental Barricade Technique, 3 Tomoe, Inner Invasion Technique, Total Control Genjutsu, Chakra anesthesia injection, Healing jutsu, Mist of respite, Haze Clone Jutsu, Water Walking Technique, Scroll Communication Technique, Substitution Flurry.   B: 13. Body Elimination Technique, Flaming Meteors Jutsu, Lightning Beast Running Jutsu, Thunder Clone Technique, Thunder Panther Technique, Feast of Lightning, Internal devastation jutsu, Major healing jutsu, Silent Killing Technique, Chakra Disguise Technique, Hiding in Surface Technique, Paralysis Jutsu, Mental Resistance Technique.   A: 6. Tandem Clone Explosives, Shocking Web Technique, Four Pillar Thunder Trap, Twin Lightning Panthers, Lightning Transmission, Caged Heat Arson Prison.   S:   Techniques available: 95.   Mission Record:   E:   D:   C:   B:   A:   S:   Memories:

Mental characteristics

Personal history

The eldest child of Takeshi Uchiha, Ayame is an incredibly capable shinobi who is far more capable than her father believes. Takeshi had hoped for a son who could lead the clan, despite her best efforts on the few occaisions Takeshi would attempt to train her, she would never earn any praise and was the subject of her father's aggression. His views would never allow him to recognize her capabilities and often times would get put through herculean tasks meant to humilate her and show her weakness. Most of her childhood was abusive, though she would persevere through the worst of it, refusing to let Takeshi make her feel worthless.   When she learned she was to be an elder sister she became very happy and took great responsibility in taking care of Sabishi. Though their mother was always around, taking care of the house and children, she seemed distant oftentimes and would simply leave the room or stare blankly at the rough scenes. As such Ayame would begin learning how to take care of her younger sibling, and became very protective of him. On more than one occaision Ayame would take beatings on behalf of her youner brother, for things as ridiculous as crying too often, breaking a toy or tearing clothes Takeshi would attempt to 'correct' Sabishi for whichi Ayame would typically get involved and take punishments for him and it wouldn't take long before another child was born, Kaito Uchiha.   This would decrease with time, when Ayame graduated the academy at 11 she would often be busy with training or missions and would be unable to assist her younger brothers. As her brothers were at home Ayame would dedicate herself to training and missions, hoping to prove to herself and her father that she was a capable shinobi she would often take on the most difficult assignments she could convince her team to take. She would unlock her Sharingan at 12 years old when her squad faced a powerful beast, she would then use it to save her comerade from what would have been a lethal blow. When she returned from her mission she was very proud to tell her family and though young Sabishi was proud of his sister, this would not be a fond memory. Takeshi would mock his daughter for unlocking the sharingan against such a weak beast and would berate her for using it to protect her allies rather than end the fight. This would be the first time Ayame would lash out at her father and she was beaten severly for doing so as Sabishi looked on and their mother simply stared blankly ahead.   Ayame would spend the next few moths away from the Uchiha residence as often as she could. She would occaisonally take Sabishi into town with her or to the training fields, though it would be far more difficult when Takeshi was home. As she advanced in rank and age she would learn more about the way of the world and would eventually gain 3 tomoe sharingan by the age of 15. It would become clear quickly that Kaito would be his father's favorite child. At that time Ayame would be a chunin and Sabishi would have only recently enlisted in the academy.   Ayame has performed many missions successfully and has become very obervant with her age, due to this she has begun observing the inner workings of Konoha. Unknown to most Ayame has become one of the most trusted anbu operatives and is being considered for a sannin promotion, this follows the recomondation of Macho Savage. Ichiro Hyuga openly opposes this reccomendation, stating that the sannin are openly known shinobi meanwhile Ayame has done very little in the open for the village. Her skill may be comparable but he believes that she must maintain a respected public face for the village as well, many agree with him.

Employment

She's currently a high ranking anbu captain and has been working for the leaf village for 8 years, has been in the anbu for 2 years.

Accomplishments & Achievements

Unlocked sharingan at 11. Unlocked 2 tomoe at 13. 3 tomoe at 15.   Graduated within the top 10 of her class in the academy.   Became chunin at 13.   Became jonin at 16.   Became an anbu captain at 18.   Has eliminated 6 A rank shinobi, 25 B rank, 75 chunin in her missions, kills confirmed.

Failures & Embarrassments

She once failed an A rank mission of great importance because she refused to compromise her morals, though Kaito Hyuga, the reigning Hokage would pardon and commend the actions she took, many villagers resented the action as it allowed a powerful artifact to slip into enemy hands. This artifact is yet to be recovered.

Mental Trauma

Ayame has deep psychological scars from her past, despite this she maintains a brave face in front of others and only allows herself to feel her trauma in private.

Morality & Philosophy

Ayame believes that pain is needed to grow.

Taboos

She refuses to kill innocents or compromise her morality, even if it earns her the hatred of others.
Alignment
Lawful Good
Current Status
Working as an anbu captain
Current Location
Age
19
Date of Birth
15-2-281
Birthplace
Konohagakure
Parents
Children
Current Residence
Uchiha Residence
Pronouns
She/Her
Sex
Female
Presentation
Feminine
Eyes
Black
Hair
Long, straight, black
Skin Tone/Pigmentation
Pale
Height
5'6.
Weight
175lbs.
Belief/Deity
Will of Fire

Comments

Please Login in order to comment!