C-rank

C-5: 1,000xp, 19 AC, 150 HP, 55 damage. 150 chakra. 750 ryo. 5.   Pirate: Rank: C-5. Nation: Any. Bounty: 750 Ryo. XP: 1,500.   Known abilities: Kenjutsu, Ninjutsu Taijutsu. Combat style: Mid Range. Weaknesses: Long Range Combat, Genjutsu.   HP: 125 or 5d20+25. AC: 17. CC: 110.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 15 (+3). Charisma: 15 (+3). Wisdom: 15 (+3). Intelligence: 16 (+3).   Equipment: 3 Throwing Knives, 3 Paper Bomb Tags, 3 Kunai.   Techniques known: 12.   E: 4. Substitution Jutsu, Three Hit Combo, Front Slice, Reverse Slash.   D: 4. Improvised Shuriken Technique, Five Hit Combo, Flash Slash, Deception Slice.   C: 4. Ten Hit Combo, Bullet punch, Slobber knocker, Weapon Clone Jutsu.   -----------------------------   Chunin (Water): Rank: C-5. Nation: Any. Bounty: 750 Ryo. XP: 1,500.   Known abilities: Ninjutsu, Water Style. Combat style: Mid Range. Weaknesses: Long Range Combat, Taijutsu, Genjutsu.   HP: 125 or 5d20+25. AC: 17. CC: 110.   Strength: 15 (+3). Constitution: 15 (+3). Dexterity: 16 (+3). Charisma: 15 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment:   Techniques known: 12.   E: 4. Substitution Jutsu, Hidden Mist Jutsu, Protective Water Sphere, Water Whip.   D: 4. Binding Syrup Chains, Water Armor, Water Prison Jutsu, Water Stream.   C: 4. Tornado of Water Technique, Water Clone, Wild Water Wave Jutsu, Grudge Rain.   ------------------------------   Chunin (Beast): A chunin who specializes in beast or animal combat. Rank: C-5. Nation: Any. Bounty: 750 Ryo. XP: 1,500.   Known abilities: Ninjutsu, Animal Combat. Combat style: Mid Range. Weaknesses: Genjutsu, Kenjutsu, Taijutsu.   HP: 125 or 5d20+25. AC: 17. CC: 110.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 15 (+3). Wisdom: 15 (+3). Intelligence: 15 (+3).   Equipment: 3 Shuriken, 3 Kunai, Pet Food.   Techniques known: 12   E: 4. Substitution Jutsu, Animal Transformation technique, Beast fury strikes, Man beast clone.   D: 4. Beast combo strike, Beast needle flurry, Beast substitution technique, Pet cooperation execution.   C: 4. Combination transformation, Crushing snake constriction, Flying claw, Adamantine prison cell.   ------------------------------------       -----------------------------------------   Chunin (Moon): Rank: C-5. Nation: The Hidden Moon. Bounty: 750 Ryo. XP: 1,500.   Known abilities: Ninjutsu, Kenjutsu. Combat style: Mid Range. Weaknesses: Genjutsu.   HP: 125 or 5d20+25. AC: 17. CC: 110.   Power: 20 (+5). Endurace: 15 (+3). Dexterity: 20 (+5). Charisma: 12 (+1). Wisdom: 13 (+2). Intelligence: 13 (+2).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 12.   E: 4. Clone Jutsu, Substitution Jutsu, Covert Cut, Battojutsu.   D: 4. Manipulated Shuriken Technique, Chakra String Slice, Flash Slash, Deception Slice.   C: 4. Avalanche Dance, Brute Force, Hazy Moonlight, Cherry Blossom Blizzard.     -------------------------------------------------------------------------------------------------------------------   C-4: 1,500xp, 19 AC, 175 HP, 60 damage. 160 chakra. 1,000 ryo. 7.   Samurai apprentice: Someone who is under apprenticeship of a(n) Samurai and specializes in Kenjutsu. Rank: C-4. Nation: Any. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Kenjutsu. Combat style: Close Range. Weaknesses: Genjutsu, Taijutsu, Ninjutsu.   HP: 150 or 1d100 +50. AC: 17. CC: 120.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Kunai, 3 Shurike, 3 Food Pills.   Techniques known: 14.   E: 4. Battojutsu, Covert Cut, Dance Performance First Step, Front Slice.   D: 5. Booby Trap Technique, Crescent Moon Slice, Dance Performance Second Step, Flash Slash, Crescent Moon Slice.   C: 5. Amputation Punishment, Avalanche Dance, Dance Performance Third Step, Hazy Moonlight, Sickle Dance Plunging Blade   ------------------------------------------   Viking: Rank: C-4. Nation: The Nordic Isles. Bounty: 1,000 Ryo. XP: 1,000.   Known abilities: Kenjutsu, Ninjutsu, Taijutsu. Combat style: Close Combat. Weaknesses: Long Range Combat, Genjutsu.   HP: 150 or 1d100+50. AC: 17. CC: 120.   Strength: 16 (+3). Constitution:16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Tomohawks, 3 Paper Bomb Tags, 3 Throwing Knives.   Techniques known: 14.   E: 4. Substitution Jutsu, 3 hit combo, Shoulder charge, Front Slice.   D: 5. Five Hit Combo, Flash Slash, Deception Slice, Chakra Weapon Enhancement, Bare Handed Blade Block.   C: 5. 100 Foot Punch, Bullet punch, Cannon ball strike, Brute Force, Crushing knee.   --------------------------------------   Chunin (Wind): Rank: C-4. Nation: Any. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Wind style, Ninjutsu. Combat style: Long Range. Weaknesses: Close Combat, Genjutsu.   HP: 150 or 1d100 +50 . AC: 17. CC: 120.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Paper Bomb Tags, 3 Shuriken, 3 Kunai.   Techniques known: 14.   E: 4. Substitution Jutsu, Blade of wind, Fan dance air slice, Protective wind wall.   D: 5. Air bullet jutsu, Armor of wind, Blade of wind barrage, Gale kick, Great wind wall jutsu.   C: 5. Bursting compressed air technique, Divine wind technique, Hurricane Gale technique, Swift wind wall jutsu, Tornado blade dance technique.   ---------------------------------------   Chunin (Taijutsu): Rank:C-4. Nation: Any. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Taijutsu. Combat style: Close Combat. Weaknesses: Kenjutsu, Genjutsu.   HP: 175. AC: 19. CC: 160.   power: 18 (+4). endurance: 18 (+4). Dexterity: 18 (+4). Charisma: 10 . Wisdom: 10. Intelligence: 10   Equipment: C- rank Ankle Weights (-4 dex, +4 when removed), C-rank Wrist Weights, (-4 power, +4 when removed) Food Pills.   Unarmed strikes are 1d6+5+pow.   3 unarmed attacks per action, 2 actions. 2 reactions.   Techniques known: 30..   E: 10. 1st gate, 3 hit combo, Apricot blossom strike, ball of light technique, body flicker technique, Burning slap of youth, Dancing leaf shadow, Dragon fang, leaf drop, shoulder charge,   D: 10. 2nd gate, 3rd gate, 5 hit combo, Bare-Handed Blade block, Dragon Claw, Dynamic entry, Exhausted kick, Leaf rising wind, Shattering Palm, Tired knee.   C: 10. 100 Foot Punch, 4th gate, 10 hit combo, Arhat fist, Bullet punch, Cannon ball strike, Cherry blossom impact, Crushing knee, Early Sacrifice, Intersection method.   --------------------------------------   Chunin (Barrier): A chunin who specializes in Fuinjutsu, or barrier techniques. Rank: C-4. Nation: Any. Bounty: 1,000. XP: 2,000.   Known abilities: Fuinjutsu, Ninjutsu. Combat style: Mid Range. Weaknesses: 3 Scrolls, 3 Shuriken, 3 Kunai.   HP: 1d100 +50. AC: 17. CC: 120.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment:   Techniques known: 14.   E: 4. Substitution Jutsu, Barrier shield technique, Confinement barrier, Detection Barrier.   D: 4. Clone trap jutsu, Jutsu Absorption, Improvised shuriken technique, Chakra transfer technique.   C: 4. Barrier Release Technique, Great Capturing Barrier, Character bind jutsu, Adamantine Attacking Chains.   -----------------------------------------------   Chunin (Snow): Rank: C-4. Nation: The Snow Village. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Ninjutsu, Kenjutsu. Combat style: mid range. Weaknesses: Genjutsu.   HP: 150 or 1d100 +50. AC: 17. CC: 120.   Power: 14 (+2). Endurace: 15 (+3). Dexterity: 15 (+3). Charisma: 13 (+2). Wisdom: 13 (+2). Intelligence: 14 (+2).   Equipment: 3 kunai, 3 shuriken, 3 paper bomb tags.   Techniques known: 22.   E: 6. Clone Jutsu, Substitution Jutsu, Front Slice, Reverse Slash, Battojutsu, Covert Cut.   D: 10. Afterimage Clone, Chakra Transfer Technique, Improvised shuriken technique, Senbon Shot, Booby trap technique, Chakra string Slice, Chakra weapon enhancement, Crescent moon slice, Dance Performance Second Step, Shadow Clone Jutsu.   C: 6. Altering Terrain technique, Character bind jutsu, Afterglow technique, Amputation Punishment, Avalanche Dance, Brute Force.   ---------------------------------------------   Chunin (Nadeshiko): Rank: C-4. Nation: Nadeshiko. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Ninjutsu, Kenjutsu, Taijutsu. Combat style: Mid Range. Weaknesses: Genjutsu.   HP: 150 or 1d100 +50. AC: 17. CC: 120.   Power: 16 (+3). Endurace: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Shuriken, 3 Kunai, 3 Chakra Pills.   Techniques known: 14.   E: 4. Substitution Jutsu, 3 Hit Combo, Front Slice, Reverse Slash.   D: 5. Afterimage Clone, 5 Hit Combo, Flash Slash, Deception Slice.   C: 5. Ten Hit Combo, Primary Lotus, Amputation Punishment, Afterglow Technique, Water Walking Technique. -------------------------------------------------------------------------------------------------------------------   C-3: 2,500 xp, 18 AC, 160 or 1d100+60 HP, 60 or 5d12 damage. 130 chakra. 1,500 ryo. 8.   Chunin (Fire): Rank: D-3. Nation: Any. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Ninjutsu, Fire Style. Combat style: Mid Range. Weaknesses: Genjutsu, Taijutsu, Kenjutsu.   HP: 150 or 1d100 +50. AC: 17. CC: 120.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 14.   E: 4. Substitution Jutsu, Burning Embers technique, Exploding Flame Formation, Fists of Flaming Fury.   D: 5. Explosive clone, Exploding flame trap technique, Flame Pillar Jutsu, Hiding in ash and fire technique, Halo Dance.   C: 5. Exploding Flame Shot, Flame Attack, Flame Whirlwind jutsu, Flint Yagura Jutsu, Great fireball jutsu.   --------------------------------------------   Chunin (Weapon): Rank: C-3. Nation: Any. Bounty: 1,500 Ryo. XP: 2,500.   Known abilities: Kenjutsu, Ninjutsu. Combat style: Close Combat. Weaknesses: Long Range Combat, Genjutsu, Taijutsu.   HP: 1d100+60. AC: 18. CC: 130.   Strength: 17 (+4). Constitution: 17 (+4). Dexterity: 17 (+4). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 Shuriken, 3 Kunai, 3 Paper Bomb Tags.   Techniques known: 16.   E: 4. Substitution Jutsu, Clone Jutsu, Battojutsu, Covert Cut, Dance performance first step.   D: 6. Afterimage Clone, Booby trap technique, Chakra weapon enhancement, Crescent moon slice, Dance Performance Second Step, Deception slice.   C: 6. Afterglow technique, Amputation Punishment, Chakra shockwave slash, Cherry blossom blizzard, Haze Clone Jutsu, Dance Performance third step.   -----------------------------------------   Chunin (Seal): A chunin who specializes in the use of seals. Rank: C-3. Nation: Any. Bounty: 1,500 Ryo. XP: 2,500.   Known abilities: Ninjutsu, Fuinjutsu. Combat style: Mid Range. Weaknesses: Long Ranged Combat, Taijutsu.   HP: 160 or 1d100+60. AC: 18. CC: 130.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 17 (+4). Charisma: 16 (+3). Wisdom: 17 (+3). Intelligence: 17 (+3).   Equipment: 3 scrolls, 3 Kunai, 3 Shuriken.   Techniques known: 16.   E: 6. Substitution Jutsu, Clone Jutsu, Chakra draining seal, Speed enhancing seal, Strength enhancing seal, Summoning jutsu.   D: 5. Chakra absorption seal, Clone trap jutsu, Cloth binding seal, Jutsu Absorption, Lion's roar Seal.   C: 5. Adamantine attacking chains, Barrier Release Technique, Chakra transfer seal, Chakra siphon seal, Jutsu reflection seal.   ---------------------------------------   Chunin (Medical): A chunin who specializes in medicine and medical jutsu. Name: ???. Rank: C-3. Nation: Any. Bounty: 1,500 Ryo. XP: 2,500.   Known abilities: Medical Jutsu, Ninjutsu. Combat style: Close Combat, Support. Weaknesses: Taijustsu, Kenjutsu, Genjutsu.   HP: 160 or 1d100+60. AC: 18. CC: 130.   Strength: 16 (+3). Constitution: 17 (+4). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 17 (+4). Intelligence: 17 (+4).   Equipment: 2 Food Pills, 1 Medkit, 2 Chakra Pills.   Techniques known: 16.   E: 6. Substitution Jutsu, Chakra bandage Technique, Chakra enhanced strength, Chakra Share technique, Poison bullet, Poison extraction technique.   D: 5. Chakra scalpel, Chakra Blanket, Minor Healing jutsu, Muscle Reorganization technique, Paralysis cure technique.   C: 5. Cell activation technique, Chakra Anesthesia injection, Full power enhancement, Healing Jutsu, Mist of Respite.   ------------------------------------------   Chunin (Rain): A Chunin from Amegakure. Rank: C-3. Nation: Amegakure. Bounty: 3,000 Ryo. XP: 4,000.   Known abilities: Ninjutsu, Kenjutsu. Combat style: Mid Range. Weaknesses: Genjutsu, Close combat.   HP: 200 or 2d100. AC: 19. CC: 150.   Strength: 17 (+4). Constitution: 18 (+4). Dexterity: 17 (+4). Charisma: 17 (+4). Wisdom: 18(+4). Intelligence: 18 (+4).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 20.   E: 5. Substitution Jutsu, Clone Jutsu, Chakra Suppression, Battojutsu, Covert Cut. B: 6. Chakra transfer technique, Improvised shuriken technique, Booby trap technique, Chain Pull technique, Chakra string Slice, Chakra weapon enhancement   C: 7. Flying nail barrage, Substitution flurry, Waterwalking Technique, Amputation Punishment, Avalanche Dance, Brute Force, Chakra shockwave slash.   -------------------------------------   Chunin (Stone): Rank: C-3. Nation: Stone Village. Bounty: 1,500. XP: 2,500. Allies: Stone.   Known abilities: Ninjutsu, Earth Style. Combat style: Mid Range. Weaknesses: Lightning.   HP: 1d100+60. AC: 18. CC: 130.   Power: 17 (+4). Endurace: 17 (+4). Dexterity: 14 (+2). Charisma: 12 (+1). Wisdom: 12 (+1) Intelligence: 14 (+2).   Equipment: 3 Kunai, 3 Paper Bomb Tags, 3 Shuriken.   Techniques known: 25.   E: 5. Substitution Jutsu, Hidden Mole Jutsu, Stone Shuriken Technique, Mud Wall Jutsu, Mud River Jutsu.   D: 10. Earth Dome Technique, Earthquake Slam, Great Mud River jutsu, Ground Shaking Technique, Minefield jutsu, Multi-Mud wall jutsu, Rock Shelter jutsu, Shotput technique, Stalactite Drills technique, Stone Fist Jutsu.   C: 10. Bottomless swamp technique, Bamboo shoot trap, Great mud wall Jutsu, Headhunter Jutsu, Lightningrod Technique, Lightened Boulder Jutsu, Mobile earth core, Mud clone jutsu, Rising rocks technique, Sinkhole Jutsu.   ------------------------------------------------------   Chunin (Sand): Rank: C-3. Nation: The Hidden Sand. Bounty: 1,500 Ryo. XP: 2,500.   Known abilities: Ninjutsu, Medical Combatant. Combat style: Support, Mid-range. Weaknesses: Genjutsu, Fuinjutsu.   HP: 160 or 1d100+60. AC: 18. CC: 130.   Power: 14 (+2). Endurace: 15 (+3). Dexterity: 15 (+3). Charisma: 14 (+2). Wisdom: 14 (+2). Intelligence: 14 (+2).   Equipment: 1 Med Kit, 3 Kunai, 2 Food Pills.   Techniques known: 20.   E: 5. Substitution Jutsu, Chakra Bandage Jutsu, Clone Jutsu, Chakra Enhanced Strength, Speed Enhancement.   D: 10. Chakra scalpel, Chakra Blanket, Minor Healing jutsu, Muscle Reorganization technique, Paralysis cure technique, Afterimage clone, Chakra transfer technique, Improvised shuriken technique, Senbon shot, Shadow clone jutsu.   C: 5. Healing Jutsu, Altering Terrain technique, Character bind jutsu, Haze clone jutsu, Respite Mist.   ----------------------------------------------   Chunin (Sound): Rank: C-3. Nation: Otogakure. Bounty: 1,500 Ryo. XP: 2,500. Allies: Otogakure.   Known abilities: Ninjutsu, Kenjutsu. Combat style: Mid Range. Weaknesses: ???.   HP: 1d100+60. AC: 18. CC: 130.   Power: 15 (+3). Endurace: 15 (+3). Dexterity: 14 (+2). Charisma: 12 (+1). Wisdom: 12 (+1). Intelligence: 12 (+1).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 20.   E: 5. Substitution Jutsu, Clone Jutsu, All direction Shuriken, Battojutsu, Covert Cut.   D: 10. Surface Walking Technique, Senbon Shot, Weapon Transformation Jutsu, Shadow Clone Jutsu, Substitution Strike, Air lightning strike, Booby trap technique, Chakra weapon enhancement, Crescent moon slice, Dance Performance Second Step.   C: 5. Dance Performance 3rd Step, Haze Clone Jutsu, Afterglow Technique, Flying Nail Barrage, Cherry Blossom Blizzard.     -------------------------------------------------------------------------------------------------------------------   C-2: 3,000xp, 18 AC, 180 or 1d100+80 HP, 65 or 6d10+5 damage. 140 chakra 2,000 ryo. 3.   Chunin (Leaf): Rank: C-2. Nation: Konoha. Bounty: 2,000 Ryo. XP: 3,000. Allies: Konoha.   Known abilities: Ninjutsu, Taijutsu. Combat style: Close Combat. Weaknesses: Long Ranged Combat, Genjutsu, Kenjutsu.   HP: 180 or 1d100+80. AC: 18. CC: 140.   Strength: 17 (+4). Constitution: 17 (+4). Dexterity: 17 (+4). Charisma: 17 (+4). Wisdom: 17 (+4). Intelligence: 17 (+4).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 14.   E: 4. Body Flicker Technique, Substitution Jutsu, Dancing Leaf Shadow, Three Hit Combo.   D: 5. Five Hit Combo, Bare Handed Blade Block, Shattering Palm, Deception Slice, Flash Slash.   C: 5. Amputation Punishment, Brute Force, Shuriken Wire Trap, Sickle Dance Plunging Blade, 100 Foot Punch.   -------------------------------------------------   Prison Guard: Rank: C-2. Nation: Any. Bounty: 2,000 Ryo. XP: 2,500   Known abilities: Ninjutsu, Kenjutsu, Fuinjutsu. Combat style: Defensive, Mid Range. Weaknesses: ???.   HP: 180 or 1d100+80. AC: 18. CC: 140.   Power: 17 (+4). Endurace: 17 (+4). Dexterity: 16 (+3). Charisma: 12 (+1). Wisdom: 13 (+2). Intelligence: 13 (+2).   Equipment: 3 Kunai, 1 pair of restraints, 3 Scrolls.   Techniques known: 30.   E: 10. Substitution Jutsu, Clone Jutsu, Chakra Draining Seal, Confinement Barrier, All direction Shuriken, Battojutsu, Perimeter Barrier, Transformation Jutsu, Covert Cut, Strength Enhancing Seal.   D: 10. Afterimage clone, Chakra transfer technique, Senbon shot, Air lightning strike, Booby trap technique, Chakra string Slice, Chakra absorption seal, Clone trap jutsu, Jutsu Absorption, Protection seal.   C: 10. Barrier Release Technique, Chakra transfer seal, Chakra siphon seal, Amputation Punishment, Avalanche Dance, Brute Force, Character bind jutsu, Flying nail barrage, Haze clone jutsu, Substitution flurry.   -----------------------------------------   Chunin (Grass): Rank: C-2. Nation: Kusagakure. Bounty: 2,000 Ryo. XP: 3,000.   Known abilities: Ninjutsu, Kenjutsu. Combat style: Mid Range. Weaknesses: Genjutsu.   HP: 180 or 1d100+80. AC: 18. CC: 140.   Power: 16 (+3). Endurace: 16 (+3). Dexterity: 16 (+3). Charisma: 13 (+2). Wisdom: 14 (+2). Intelligence: 14 (+2).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 30.   E: 10. Substitution Jutsu, Clone Jutsu, Front Slice, Reverse Slash, Battojutsu, Covert Cut, Body Flicker Technique, Ensnaring explosive trap, Dance Performance First Step, Chakra Suppression Technique.   D: 10. Afterimage clone, Chakra hair trap technique, Chakra transfer technique, Dance Performance Second Step, Chakra weapon enhancement, Crescent moon slice, Air lightning strike, Weapon clone jutsu, Manipulated Shuriken Technique.   C: 10. Haze clone jutsu, Needle Jizo, Amputation Punishment, Afterglow Technique, Altering Terrain Technique, Chakra Shockwave Technique, Brute Force, Avalanche Dream, Dance Performance 3rd Step, Hazy Moonlight.   --------------------------------------------------------------------------------------------------------------------   C-1: 4,000xp, 19 AC, 200 or 2d100 HP, 70 or 6d10+10 damage. 150 chakra. 3,000 ryo. 3.   Chunin (Cloud): Rank: C-1. Nation: Kumogakure. Bounty: 3,000. XP: 4,000. Allies: Kumo.   Known abilities: Ninjutsu, Kenjutsu, Taijutsu. Combat style: Mid Range. Weaknesses: Genjutsu.   HP: 200 or 2d100. AC: 19. CC: 150.   Strength: 18 (+4). Constitution: 18 (+4). Dexterity: 18 (+4). Charisma: 17 (+4). Wisdom: 17 (+4). Intelligence: 17 (+4).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 20.   E: 6. Substitution Jutsu, Front Slice, Reverse Slash, Clone Jutsu, 3 Hit Combo, Shoulder Charge.   D: 5. Afterimage Clone, 5 Hit Combo, Bare Handed Blade Block, Crescent Moon Slice, Deception Slice.   C: 7. Intersection Method, Strike Dance Plunging Blade, Haze Clone Jutsu, Altering Terrain Technique, 100 Foot Punch, Crushing Knee, Amputation Punishment, Shuriken Wire Trap, Hazy Moonlight.   -------------------------------------------------------   Chunin (Whirlpool): Rank: C-1. Nation: Uzushiogakure. Bounty: 3,000 Ryo. XP: 4,000.   Known abilities: Ninjutsu, Taijutsu, Fuinjutsu. Combat style: Mid Ranged. Weaknesses: Genjutsu.   HP: 200 or 2d100. AC: 19. CC: 150.   Power: 20 (+5). Endurace: 20 (+5). Dexterity: 20 (+5). Charisma: 15 (+3). Wisdom: 15 (+3). Intelligence: 15 (+3).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags   Techniques known: 20.   E: 5. Substitution Jutsu, Clone Jutsu, Confinement Barrier, Detection Barrier, 3 Hit Combo.   D: 10. Jutsu Absorption, Protection Seal, 5 hit Combo, Bare Handed Blade Block, Hiding in surface technique, Dragon Claw, Wire Cage Jutsu, Protection seal, Dynamic entry, Leaf rising wind.   C: 5. 100 foot punch, 10 hit combo, Barrier Release Technique, Substitution Flurry, Crushing Knee.   -----------------------------------------   Chunin (Waterfall): Rank: C-1. Nation: Waterfall. Bounty: 3,000 Ryo. XP: 4,000.   Known abilities: Ninjutsu, Taijutsu. Combat style: Close Ranged. Weaknesses: Genjutsu, Kenjutsu.   HP: 200 or 2d100. AC: 19. CC: 150.   Power: 20 (+5). Endurace: 20 (+5). Dexterity: 20 (+5). Charisma: 15 (+3). Wisdom: 15 (+3). Intelligence: 15 (+3).   Equipment: 3 Shuriken, 3 Kunai, 2 Ankle Weights.   Techniques known: 20.   E: 5. Substitution Jutsu, Clone Jutsu, 3 Hit Combo, 1st Gate, Dynamic Action.   D: 10. Afterimage Jutsu, 5 Hit Combo, 2nd Gate, 3rd Gate, Bare Handed Blade Block, Dragon Claw, Dynamic Entry, Leaf Rising Wind, Shattering Knee, Paper Clone.   C: 5. 100 ft punch, 4th gate, 10 hit combo, Cannon Ball Strike, Bullet Punch.   ---------------------------------------------------------------------------------------------------------------   Chunin (Genjutsu): Rank: C-1. Nation: Any. Bounty: 3,000 Ryo. XP: 4,000.   Known abilities: Genjutsu, Ninjutsu. Combat style: Mid Range. Weaknesses: Taijutsu.   HP: 200 or 2d100. AC: 19. CC: 3,000 Ryo.   Strength: 18 (+4). Constitution: 17 (+4). Dexterity: 18 (+4). Charisma: 17 (+4). Wisdom: 17 (+4). Intelligence: 18 (+4).   Equipment: 3 Kunai, 3 Shuriken, 3 Paper Bomb Tags.   Techniques known: 20.   E: 5. Substitution Jutsu, Blade concealed in darkness, Clone Jutsu, False surroundings, Genjutsu Haze.   D: 6. Bell ring genjutsu, Body echo, Butterfly needle fire, Enhancing flattery, Flower petal escape, Genjutsu Break.   C: 7. Ally reversal, False Surroundings double layer, Flash of light genjutsu, Flower mist, Mirage genjutsu, Mist servant technique, Paralysis Genjutsu.   Name: Chunin (Mist). Rank: C-1. Nation: Kirigakure. Bounty: 3,000 Ryo. XP: 4,000. Allies: Kirigakure. Enemies: The Hidden Snow Village, The Shinobi Alliance.   Known abilities: Kenjutsu, Ninjutsu. Combat style: Mid Range. Weaknesses: Long Range Combat, Kekkei Gekkai.   HP: 200 or 2d100. AC: 19. CC: 150.   Power: 18 (+4). Endurace: 18 (+4). Dexterity: 18 (+4). Charisma: 17 (+4). Wisdom: 17 (+4). Intelligence: 17 (+4).   Equipment: 3 Paper Bombs, 3 Shuriken, 3 Kunai.   Techniques known: 20.   E: 6. Water Whip Jutsu, Substitution Jutsu, Front Slice, Reverse Slash, Clone Jutsu, Protective Water Sphere Jutsu.   D: 7. Binding Syrup Chains, Surface Walking Technique, Flash Slash, Water Bullet Technique, Water Prison Jutsu, Crescent Moon Slice, Water Pillar Formation.   C: 7. Afterglow Technique, Amputation Punishment, Scroll Communication Technique, Blinding Bubbles Technique, Grudge Rain, Water Clone Jutsu, Water Fang Bullet.   Mist chunin: Rank: C-1. Size: Medium. Description: A chunin from the mist village. Type: Human. XP: 3,000. AC: 21.   Max HP: 250. Average damage: 75. Max chakra capacity: 190 Speed: 75ft. Initiative: +7.   Actions: 3 Major, 2 minor, 2 reaction.   Power: 18, +4. Endurance 13, +2. Dexterity: 19, +5. Charisma: 8, -1. Wisdom: 14, +2. Intelligence: 8, -1.   Fighting style: Melee. Save DC: 10 + stat modifier. Resists: Slashing.   Techniques known: 28.   E: 9, 3 hit combo, battojutsu, body flicker technique, Drizzle technique, front slice, hidden mist jutsu, Substitution jutsu, tearing blade drop, water shuriken jutsu,   D: 8, air lightning strike, chakra weapon enhancement, Deception slice, Senbon shot, Substitution strike, surface walking technique, water bullet jutsu, water prison jutsu.   C: 9, afterglow technique, air bubble technique, amputation punishment, brute force, grudge rain, sticky trap jutsu, substitution flurry, water fang bullet, water clone jutsu.   B: ???.   A: ???.   S: ???.   Attacks: +9, 3d8+9 slashing damage, 3 attacks --------------------------------------------------------------------------------------------------------------------   Unranked:     Name: ???. Rank: ???. Nation: ???. Bounty: ???. XP: ???. Crime: ???. Wanted: ???. Allies: ???. Enemies: ???.   Known abilities: ???. Combat style: ???. Weaknesses: ???.   HP: ???. AC: ???. CC: ???.   Power: ???. Endurace: ???. Dexterity: ???. Charisma: ???. Wisdom: ???. Intelligence: ???.   Equipment:   Techniques known: 0.   E:   D:   C:   Chunin (Puppet): A chunin who specializes in Puppet use. Rank: C-4. Nation: Any. Bounty: 1,000 Ryo. XP: 2,000.   Known abilities: Puppet Style, Ninjutsu. Combat style: Mid Range. Weaknesses: Close Combat, Genjutsu.   HP: 150 or 1d100 +50. AC: 17. CC: 120.   Strength: 16 (+3). Constitution: 16 (+3). Dexterity: 16 (+3). Charisma: 16 (+3). Wisdom: 16 (+3). Intelligence: 16 (+3).   Equipment: 3 C-Rank Puppets.   Techniques known: 14.   E: 4. Substitution Jutsu.   D: 4.   C: 4.

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