Combat abilities

These are the different styles of combat one can learn, every character starts with 8 points to place in the different styles available. Characters gain +2 points every level from E-5. It is recommended to choose only a few abilities and focus on them as you can only master 2 different styles by natural means.   Animal combat: The ability to fight in tandem with animal companions.   Fuinjutsu: Seals, barriers and summons.   Genjutsu: The art of illusions and misdirection.   Insect Use: The ability to fight alongside insects.   Jinchurikki: The ability to use a great beast's power.   Kenjutsu: The art of swordsmanship and usage of weapons.   Kinjutsu: The use of lost or forbidden abilities.   Magic: A special type of mystical art, typically done while wielding wands or staves, it can also be done without these items by talented mages or those with certain magic items.   Medical: The ability to heal wounds or usage of medical knowledge.   Ninjutsu: The ability to create physical, typically elemental effects.   Puppetry: By channeling your chakra into inanimate objects you can manipulate or control them from a distance.   Senjutsu: The art of using nature energy.   Sexjutsu: The art of charming others, using dirty tactics or manipulating one's lust in combat.   Space-time ninjutsu: A special type of ninjutsu that allows one to manipulate space and time.   Taijutsu: The art of hand to hand combat.

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