Cool Ball

Cool Ball: The user creates a ball of cool air over a short radius dealing minor cold damage to any near it. Rank: E. Style: Ninjutsu. Chakra cost: 5 per round. Range: 15ft radius. Save: None. Damage: 2d6 cold. Focus: Yes. Requirements: Weather manipulation. Enhancement: Target must succeed a Pow save vs chilled, DC 6+ Chakra control. Minor Action

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