Extrasensory
Extrasensory: The user sends a wave of energy over a wide radius, all those within that radius feel as their senses are rapidly shifted repeatedly leaving them near certainly unable to move and very confused. Rank: C. Style: Medical. Chakra cost: 30 per round. Range: 50ft radius centered within 100ft of the user, +10ft each round. Save: 12, int vs confusion. Damage: 3d10 mental per round. Focus: Yes. Requirements: None. Enhancement: +1 damage die. Action
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