Full counter

Full counter: As they are attacked with a chakra, (not physical), based ability or technique, the user coats their weapon in chakra as they swing their attack, when the coming technique makes contact with the weapon a chakra clash is initiated, if the target fails their save the attack is redirected at them and they are considered vulnerable to the damage. Rank: C. Style: Kenjutsu. Chakra cost: 50. Range: 100ft line. Save: 12, chakra clash. Damage: Equal damage to technique countered, doubled. Focus: No. Requirements: Kinjutsu. Enhancement: +2 damage die on reversed technique. Reaction

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