Jar of Poison Technique

Jar of poison technique: The user creates a barrier over an area where their insects are greatly multiplied, filling the entire area with toxic poisons and consuming the chakra and bodies of any caught in the area. This barrier can withstand 100 points of damage and is restored to max at the start of each round. Rank: C. Style: Insect. Chakra cost: 30 per round. Range: 50ft radius within 100ft of the user, +20ft per round. Save: 12, pow vs poisoned. Damage: 4d10 toxic per round. Focus: Yes. Requirements: Fuinjutsu. Enhancement: +1 damage die per round. Action

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