Kizamaru Hoshigaki

Gender: Male. Sexual Orientation: Straight. Body Type: ???. Appearance: ???.   Age: 16. Clan: Hoshigaki XP: 45,000. Rank: C-2. Village: Kirigakure.   Chakra nature: water. +2. Combat style: aggressive support. Background: Shinobi family. Saving throws: Dex, wis. Proficiencies: Chakra control, Crafting, Insight, investigation, Sensory, Sleight of hand, Stealth, tracking. Ryo: 350.   Hit die: 10d10. Chakra capacity: 154. Chakra die: 12d8. AC: 12. Max HP: 170. Speed: 70ft. Proficiency bonus: +4.   Intiative: 4. Inspiration: ???. Factions: Team 9 (Mist).   Equipment: ???.   Power: 15, +3. Endurance: 16, +3. Dexterity: 12, +1. Wisdom: 16, +3. Intelligence: 10. Charisma: 8, -1.   Combat abilities: 36.   Animal combat: 12. Fuinjutsu: 0. Genjutsu: 0. Insect use: 0. Kenjutsu: 12. Medical: 0. Ninjutsu: 12. Puppet: 0. Senjutsu: 0. Taijutsu: 0.   Feats: 3.   You have a bond with an animal of your choice, this animal fights alongside you and is not just a pet but also an extension of yourself, this animal companion will level and grow alongside you, following the usual level up guide. This animal gets its own turn in combat but acts on your initiative.   Pets are 3 sharks.   Compelled duel: While in a compelled duel you gain resistance to piercing, slashing and bludgeoning damage from normal weapons. Those in compelled duels focus only on attacking you and vice versa. In a compelled duel each competitor makes only melee attacks or other melee abilities/techniques. If someone from outside interferes in your compelled duel, the duel and all benefits from it disappear. 2 uses per day.   Extra attack x2.   If your animal companion is within 5ft of you or an enemy you wish to attack gain +2 to your attack roll.   Through your animal companion you have learned how to speak with animals   You can control a number of animals equal to your proficiency modifier.   Your senses have grown significantly stronger making you an excellent tracker gain proficiency in survival and all tracking checks are made with advantage if you have an item from the target, have met the target before or are in any other manner familiar enough with its scent/presence or any other sensing ability.   Your animal companions can use techniques from their own chakra pool.   Animal companions you control can impose disadvantage on attacks against allies they are next to, however if the attack hits it deals critical damage against the animal.   Increase your dexterity score by 2 when within 40ft of one of your pets.   Pets under your control gain access to 1 Chakra nature they can use.   You can craft D rank weapons & equipment.   Add +2 to your rolls when attacking with a melee weapon.   You can dual wield two one-handed weapons of your choice.   Ninjutsu can add chakra control skill modifiers to total damage.   When hit with a ninjutsu you can add your chakra control modifier to any save you may make.   Gain advantage on your chakra die rolls.   Resistance to piercing.   You have become attuned to your pets and can feel their life force as well as chakra amount so long as they are within 200ft of you.   When you make a melee attack within 10ft of your pet they can immediately attack at advantage.   Critical hits on melee attacks inflict the bleeding effect.   Once per day if you hit 0hp you can choose to drop to 1hp instead, you can then take a -5 penalty on your next weapon attack but deliver max damage.   Extra action   Gain advantage in insight against enemy ninjutsu.   Techniques known: 22.   E: 9. Animal transformation technique, Battojutsu, Binding beast jutsu, Fang enhancement, Shadow shuriken technique, Substitution jutsu, Tearing blade drop, Tunelling fang, Chakra Lock On.   D: 8, Air lightning strike, Beast combo strikes, Beast needle flurry, Chakra weapon enhancement, Pet cooperation execution, Repeated beast strikes, Surface Walking Technique, Chakra Transfer Technique.   C: 10, Avalanche dance, Brute force, Combination transformation, Fang over fang, Sickle dance plunging blade, Flying Claw, Chakra Shockwave Slash, Shuriken Wire Trap, Wire Cage Jutsu, Water Walking Technique.   B:   A:   S:   Techniques available: 42.
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