Koto Auburame
Age: 11. Clan: Auburame. XP: 2,500. Rank: D-5. Village: Sunagakure.
Chakra nature: Wind, earth. Combat style: Mid range. Background: Branch clan. Saving throws: Wis, con. Proficiencies: Chakra control*, History, Nature, Sleight of hand, Survival Ryo: 290.
Hit die: 6d8. Chakra capacity: 50. Chakra die: 6d10. AC: 13. Max HP: 40. Factions: Team 4 (Suna). Speed: 35. Proficiency bonus: +3.
Equipment: ???.
Strength: 10. Constitution: 15, +3. Dexterity: 12, +1. Wisdom: 15, +3. Intelligence: 8, -1. Charisma: 12, +1.
Animal combat: 0. Fuinjutsu: 0. Genjutsu: 0. Insect use: 15. Kenjutsu: 0. Medical: 0. Ninjutsu: 5. Puppet: 0. Senjutsu: 0. Taijutsu: 0.
Feats: 2.
Insects deal 1d8 toxic damage, 2 attacks per turn. 5/60ft range. Target's must save vs poisoned effect. Attacks recover 2 chakra die per turn, can be given to allies.
When using an insect technique recover chakra equal to half the damage dealt.
Extra attack.
As a reaction to a melee attack, you can make an insect attack.
Targets afflicted with a status from your insects take an extra 2 damage die from their effects.
Techniques known: ???
E: 3, Bug bite technique, Substituion jutsu, Wind gust jutsu,
D: 1, Vacuum cannon blast,
C:
B:
A:
S:
Techniques available: 30.
Children
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