Koto Auburame

Age: 11. Clan: Auburame. XP: 2,500. Rank: D-5. Village: Sunagakure.   Chakra nature: Wind, earth. Combat style: Mid range. Background: Branch clan. Saving throws: Wis, con. Proficiencies: Chakra control*, History, Nature, Sleight of hand, Survival Ryo: 290.   Hit die: 6d8. Chakra capacity: 50. Chakra die: 6d10. AC: 13. Max HP: 40. Factions: Team 4 (Suna). Speed: 35. Proficiency bonus: +3. Equipment: ???.   Strength: 10. Constitution: 15, +3. Dexterity: 12, +1. Wisdom: 15, +3. Intelligence: 8, -1. Charisma: 12, +1.   Animal combat: 0. Fuinjutsu: 0. Genjutsu: 0. Insect use: 15. Kenjutsu: 0. Medical: 0. Ninjutsu: 5. Puppet: 0. Senjutsu: 0. Taijutsu: 0.   Feats: 2. Insects deal 1d8 toxic damage, 2 attacks per turn. 5/60ft range. Target's must save vs poisoned effect. Attacks recover 2 chakra die per turn, can be given to allies.   When using an insect technique recover chakra equal to half the damage dealt.   Extra attack.   As a reaction to a melee attack, you can make an insect attack.   Targets afflicted with a status from your insects take an extra 2 damage die from their effects.       Techniques known: ???   E: 3, Bug bite technique, Substituion jutsu, Wind gust jutsu,   D: 1, Vacuum cannon blast,   C:   B:   A:   S:   Techniques available: 30.
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