Mito Nakamura

Age: ???. Clan: ???. XP: ???. Rank: ???. Village: ???.   Chakra nature: ???. Combat style: ???. Background: ???. Saving throws: ???. Proficiencies: ???. Ryo: ???.   Hit die: ???. Chakra capacity: ???. Chakra die: ??? AC: ???. Max HP: ??? Speed: ???. Proficiency bonus: +2 at E-Rank +1 for every rank promotion.   Intiative: ???. Inspiration: ???. Factions: ???.   Equipment: ???.   Stats & Skills:   Power: ???.   Grapple:   Endurance: ???.   Willpower:   Dexterity: ???.   Sleight of hand:   Stealth:   Wisdom: ???.   Animal handling:   Chakra Control:   Insight:   Perception:   Sensory:   Survival:   Intelligence: ???.   Crafting:   History:   Investigation:   Medicine:   Religion:   Tracking:   Charisma: ???.   Deception:   Diplomacy:   Intimidation:   Performance:   Persuasion:   Seduction:   Combat abilities: 8 at E-5, +2 every level.   Animal combat: 0. Fuinjutsu: 0. Genjutsu: 0. Insect use: 15. Jinchurikki: 0. Kenjutsu: 0. Kinjutsu: 0. Medical: 0. Ninjutsu: 0. Puppet: 0. Senjutsu: 0. Space-time: 0. Taijutsu: 0.   Feats: 1 per rank.   Pick an insect from the insect list, these insects will be under your control and are typically sustained by feeding off your chakra. You can make a ranged attack with these insects and the range they can attack from is 5/60ft. 1d6 damage of fire, cold, toxic, acid, thunder, necrotic or piercing damage of the users choice.   Gain proficiency in tracking, chakra control and survival.   If you successfully attack an enemy with your insects, you can recover 1 chakra die.   When you gain chakra from your insects you also gain half as much HP. (min of 1hp)   Extra attack   If you strike a target with your insect attack, follow up attacks all gain advantage.   If you use an insect jutsu you take chakra from the target equal to half of the total damage dealt.   Your insects can now siphon 2 chakra die on each successful hit and restore it to you or an ally of your choice within range.   Targets that have been hit by your insects must now save against effects from your insects such as poisoned, burned, rotting or stunned.   You can communicate telepathically with your insects from a range of 100ft.   As a reaction to a melee attack you can hit a target with your insect attack.   You can attack two separate targets within range as a single attack with your ranged insect attack.   By expending an action you can get advantage on your next insect technique or attack.   Target’s that are affected by a status from your insects take an extra 2 damage die each turn.   Extra action     Techniques known: ???   E: D: C: B: A: S:   Techniques available: 5 + proficiency bonus per level.   Mission Record:   E:   D:   C:   B:   A:   S:
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