Mizuki Namikaze

Age: 19. Clan: Namikaze. XP: 2,500. Rank: E-1. Village: Kusagakure. Bounty: 750 ryo.   Chakra nature: Lightning. Combat style: Mid range. Background: Healers. Saving throws: Int, dex. Skill Proficiencies: Chakra control*, history, Insight, Medicine, Perception, Seduction, Sensory*, stealth. Ryo: 1,000.   Weapon proficiencies: Bows. Tool proficiencies: ??? Vehicle proficiencies: ???. Game proficiencies: ???   Hit die: 5d12. Chakra capacity: 35. Chakra die: 5d6. AC: 18. (14.) Max HP: 55. Speed: 70ft. Proficiency bonus: +2.   Initiative: +11. Inspiration: ???. Factions: ???. Death Save DC: 10.   Equipment: ???. Head: E, light armor, +2 AC. Body: E, light armor, +2 AC. Left arm: -E- War bow, 10/150ft, +6, 2d10+6 piercing. Right arm: -E- Arrows, +10 piercing . Accessory 1: ???. Accessory 2: ??? Accessory 3: ???   Backpack: ???   Stats & Skills:   Power: 10.   Grapple: 0.   Will: 0.   Dexterity: 18, +4, +6.   Sleight of hand: +4.   Stealth: +6.   Wisdom: 16, +3.   Animal handling: +3.   Chakra Control: +7.   Insight: +5.   Perception: +5.   Sensory: +7.   Survival: +5.   Intelligence: 17, +4, +6 saves.   Crafting: +6.   History: +6.   Investigation: +4.   Medicine: +8.   Religion: +4.   Tracking: +4.   Charisma: 14, +2.   Deception: +2.   Diplomacy: +2.   Intimidation: +2.   Performance: +2.   Persuasion: +2.   Seduction: +4.   Combat abilities: 18.   Animal combat: 0. Fuinjutsu: 8. Genjutsu: 0. Insect use: 0. Jinchurikki: 0. Kenjutsu: 0. Kinjutsu: 0. Medical: 5. Ninjutsu: 0. Puppet: 0. Senjutsu: 0. Sexjutsu: 0. Space-time: 5. Taijutsu: 0.   Main actions: 2. Minor actions: 1. Reactions: 1. Attacks: 1.   Feats: 1.   Blessed Healer: When the user heals a target using a healing technique they are also restored 1/10th of the health the target received.   You can use scrolls as a minor action.   Gain advantage on all chakra die rolls.   Seals you place can be camouflaged into items.   Seals placed on willing targets double their duration.   Barriers made by you can further their range by 1 level.   Gain resistance to toxic damage.   Gain advantage on hit die rolls.   You can heal yourself as a reaction for 1 hit die + medicine HP.   Gain an extra chakra die when you take the charge action.   You can increase the range of all techniques by 1 level.   Techniques known: 27.   E: 13. Barrier shield technique, Chakra bandage technique, Chakra draining seal, Chakra Seal, Confinement barrier, Gravity Push, Healing spit, Poison Clone, Poison extraction technique, Necrosis Technique, Reflex Dilution technique, Substitution Jutsu, Zone of Death,   D: 14. Age acceleration technique, Barrier Shield Zone, Barrier Shuriken, Gates of Babylon, Gravity Increase, Heal Bite, Healing Barrier, Jutsu Absorption, Miok Gas, Minor healing jutsu, Paralysis cure technique, Reflection Barrier, Self healing technique, Spare the dying technique,   C:   B:   A:   S:   Techniques available: 0.   Mission Record:   E:   D:   C:   B:   A:   S:   Memories:
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