Niko Seiki

Age: 13. Clan: Seiki. XP: 5,500. Rank: D-3. Village: kirigakure.   Chakra nature: lightning, +2. Combat style: Mid Range. Background: Shinobi family. Saving throws: Strength, Con. Proficiencies: stealth, chakra control*, sleight of hand. Ryo: 355.   Hit die: 8d6. Chakra capacity: 96. Chakra die: 8d12 AC: 15. Max HP: 56. Factions: ???. Speed: 65. Proficiency bonus: +3. Equipment: ???.   Strength: 15 (+3). Constitution: 15(+3). Dexterity: 14 (+2). Wisdom: 12 (+1) Intelligence: 12 (+1). Charisma: 8 (-1)   Combat abilities: 24.   Animal combat: 0. Fuinjutsu: 5. Genjutsu: 0. Insect use: 0. Kenjutsu: 0. Medical: 0. Ninjutsu: 10. Puppet: 0. Senjutsu: 0. Taijutsu: 5.   Feats:   If you make an unarmed strike you can make another as a bonus action.   Gain an extra attack per round when making a melee attack.   Gain advantage on hit dice rolls.   Extra main action x1.   Gain advantage on your chakra die rolls.   Resistance to piercing damage.   Ninjutsu can add chakra control skill modifiers to total damage.   When hit with a ninjutsu you can add your chakra control modifier to any save you may make.   You can use scrolls as a bonus action.   Gain advantage on all future chakra die rolls.   Seals you place can be camouflaged into items.   Techniques known: 16/35   E: 8   Hidden Location Barrier   Confinement barrier   Chakra draining seal   Lightning ball jutsu   Electric Jolt technique   Shoulder charge   3 hit combo   Dynamic action   D: 6   Clone trap jutsu Chakra absorption seal   Thunder rays technique   5 hit combo   Bare-Handed Blade block   Thunder bullet jutsu   C: 2   Barrier Release Technique   Lightning net technique       B:       A:       S:       Techniques available: 35.
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