Tanuki
Name: Tanuki. Gender: Male. Appearance: 5'6, wild shoulder length black-brown hair, bags under eyes. Black and brown color scheme.
Age: 15. Clan: Genki. XP: ???. Rank: D-5. Village: Konoha.
Chakra nature: wind. Combat style: Mid range. Background: Branch clan. Saving throws: con, dex, wis. Proficiencies: *animal handling, history, Investigation, nature, *perception, Stealth. Ryo: 320.
Hit die: 6d8. Chakra capacity: 86. Chakra die: 6d10 AC: 13. Max HP: 66.
Factions: SU team 2. Speed: 45ft. Proficiency bonus: +3.
Intiative: +16. Inspiration: ???.
Equipment: ???.
Strength: 12, +1. Constitution: 15, +3. Dexterity: 16, +3. Wisdom: 17, +4. Intelligence: 12, +1. Charisma: 8, -1.
Combat abilities: 18.
Animal combat: 20. Fuinjutsu: 0. Genjutsu: 0. Insect use: 0. Kenjutsu: 0. Medical: 0. Ninjutsu: 0. Puppet: 0. Senjutsu: 0. Taijutsu: 0.
Feats: 2. Alert, tough
If your animal companion is within 5ft of you or an enemy you wish to attack gain +2 to your attack roll.
Can speak with animals.
You can control a number of animals equal to your proficiency modifier.
Tracking checks are made with advantage if you have an item from the target, have met the target before or are in any other manner familiar enough with its scent/presence or any other sensing ability.
Animal companions you control as a reaction can impose disadvantage on attacks against allies they are next to, however if the attack hits it deals critical damage against the animal.
Increase your dexterity score by 2 when within 40ft of one of your pets.
Pets under your control gain access to 1 Chakra nature they can use.
You have become attuned to your pets and can feel their life force as well as chakra amount so long as they are within 200ft of you.
When you make a melee attack within 10ft of your pet they can immediately attack at advantage.
Gain proficiency in insight while within 100ft of one of your pets.
Pets and characters make their death saving throws at advantage if they are within 50ft of each other.
Extra action
Targets grappled or restrained by your pet take double damage.
Your pets each gain 1 main action.
When you make a melee attack within melee distance of your pet they can immediately attack the same target at advantage.
Your pets now deal an extra two damage die on critical hits.
Get an extra +5 on your hit die rolls.
Techniques known: 16.
E: 6, 4 legs technique, Beast fury strikes, Man beast clone, Racoon feint technique, substitution jutsu, Tunnelling fang,
D: 6, Beast combo strike, Double impact raccoon fang, Dynamic marking, Raccoon cooperation technique, Repeated raccoon strike, Striking shadow coon,
C: 2, Fang over fang, Striking shadow coon assault,
B: 2, Absolute fang over fang, Protective beast aura
A:
S:
Techniques available: 2
Children
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