Ten

Ten: A defensive technique in which one defends themselves from outside attacks and mental focus. The user boosts their AC by +3 and gains advantage on dexterity and power saves for the rest of the round. Incoming damage is reduced by 10 points. Rank: D. Style: Kinjutsu. Chakra cost: 15 per round. Range: Self. Save: None. Damage: None. Focus: Yes. Requirements: None. Enhancement: User gains an extra +1 AC. Minor Action

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